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<blockquote data-quote="Jefe Bergenstein" data-source="post: 7115685" data-attributes="member: 31506"><p>And yet, the game doesn't organically PLAY that way without a visible level of DM ex Machina that gets very lame, very fast. A car can be designed with the steering wheel in the back seat and brake pedal in the front... doesnt make it GOOD design. </p><p></p><p>It's a bit unrealistic to pause an assault of a dungeon or enemy compound for an uninterrupted hour-long nap so guys like the fighter and warlock don't effectively become long rest classes with short rest resources, while at the same time putting some stupid hand wavey reason why it has to be done NOW to prevent more long rests/5 MWD issues. The game doesnt benefit from having 5 dull battles against attrition soaking chumps before you get to the main event... As the meme goes "Ain't nobody got time for that!". I've got limited play time, and don't always want to waste a few hours farting around with 3 orcs, then 4 more orcs, then an hour long smoke break, then 9 goblins, then... you get the idea. 5th edition handles set piece battles particularly poorly as the math just doesnt support a memorable big boss because their defenses just suck (RIP 4E solos/elites).</p><p></p><p>I've basically just ditched timed rests entirely, and went pure gamist. You get so many rest/long rest tokens at the start of the adventure, and when they're gone, no more rests for you.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 7115685, member: 31506"] And yet, the game doesn't organically PLAY that way without a visible level of DM ex Machina that gets very lame, very fast. A car can be designed with the steering wheel in the back seat and brake pedal in the front... doesnt make it GOOD design. It's a bit unrealistic to pause an assault of a dungeon or enemy compound for an uninterrupted hour-long nap so guys like the fighter and warlock don't effectively become long rest classes with short rest resources, while at the same time putting some stupid hand wavey reason why it has to be done NOW to prevent more long rests/5 MWD issues. The game doesnt benefit from having 5 dull battles against attrition soaking chumps before you get to the main event... As the meme goes "Ain't nobody got time for that!". I've got limited play time, and don't always want to waste a few hours farting around with 3 orcs, then 4 more orcs, then an hour long smoke break, then 9 goblins, then... you get the idea. 5th edition handles set piece battles particularly poorly as the math just doesnt support a memorable big boss because their defenses just suck (RIP 4E solos/elites). I've basically just ditched timed rests entirely, and went pure gamist. You get so many rest/long rest tokens at the start of the adventure, and when they're gone, no more rests for you. [/QUOTE]
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