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Best Dragon Battle you've ever experienced.
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<blockquote data-quote="Leopold" data-source="post: 1494232" data-attributes="member: 758"><p>As a DM there is no reasonable way that a party should ever kill a dragon unless they have overwhelming firepower, protection from it's breath weapon, or a tank of unhittable AC and unthinkable damage. I can handle 2 of the 3 but all 3 make a dragon die.</p><p></p><p></p><p>BUT my PC's have faced 3 dragons and killed one and ran from the other 2 so I count myself lucky. My favorite encounter so far was when the PC's went down to the final level in the Tower of War (i think or was that Zagyg) and was trying to hunt down the Red Dragon down there.</p><p></p><p>Now the module was 2E Castle Greyhwak Ruins, so the dragon has 88 HP in 2E. I saw that he was ancient so that changed his HP's to over 500 or so. I tacked on some levels of Sorcerer to buff him up some more and when the PC's decided to go and locate him in his volcanic crater I already had him protected from the mages electrical blasts and improved invisible. He won initiative and teleported behind them and used a quickened breath weapon on them.</p><p></p><p>Needless to say I fried the Half-Dragon Paladin and the Psion good, since he was improved invisible the only person to see him was the cleric who had true seeing up and all he saw was this big pissed off red death machine flying around swatting at them and breathing fire. By round 3 half the party was dying and decided to flee back to the surface. The last thing they heard as they were teleporting out was the sound of the dragon roaring in frustration at being denied a meal after being awakened. Since I used a laptop I played the sound of the T-Rex from Jurassic Park when it's in the main visitor center to simulate the dragons roar. </p><p>You can find it here:</p><p></p><p><a href="http://www.petesmoviepage.com/Jurassic/roar.wav" target="_blank">http://www.petesmoviepage.com/Jurassic/roar.wav</a></p><p></p><p></p><p>They all fear fire now...</p></blockquote><p></p>
[QUOTE="Leopold, post: 1494232, member: 758"] As a DM there is no reasonable way that a party should ever kill a dragon unless they have overwhelming firepower, protection from it's breath weapon, or a tank of unhittable AC and unthinkable damage. I can handle 2 of the 3 but all 3 make a dragon die. BUT my PC's have faced 3 dragons and killed one and ran from the other 2 so I count myself lucky. My favorite encounter so far was when the PC's went down to the final level in the Tower of War (i think or was that Zagyg) and was trying to hunt down the Red Dragon down there. Now the module was 2E Castle Greyhwak Ruins, so the dragon has 88 HP in 2E. I saw that he was ancient so that changed his HP's to over 500 or so. I tacked on some levels of Sorcerer to buff him up some more and when the PC's decided to go and locate him in his volcanic crater I already had him protected from the mages electrical blasts and improved invisible. He won initiative and teleported behind them and used a quickened breath weapon on them. Needless to say I fried the Half-Dragon Paladin and the Psion good, since he was improved invisible the only person to see him was the cleric who had true seeing up and all he saw was this big pissed off red death machine flying around swatting at them and breathing fire. By round 3 half the party was dying and decided to flee back to the surface. The last thing they heard as they were teleporting out was the sound of the dragon roaring in frustration at being denied a meal after being awakened. Since I used a laptop I played the sound of the T-Rex from Jurassic Park when it's in the main visitor center to simulate the dragons roar. You can find it here: [url]http://www.petesmoviepage.com/Jurassic/roar.wav[/url] They all fear fire now... [/QUOTE]
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