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<blockquote data-quote="payn" data-source="post: 9547453" data-attributes="member: 90374"><p>For me, a good dungeon converges on great narrative, great encounters, and great exploration. I too find a Paizo product as one of my all time favorites. <em>The Haunting of Harrowstone</em> first chapter of Carrion Crown AP. </p><p></p><p>[spoiler=spoiler] This chapter is focused on ghosts and trap type called haunts that Paizo created. Harrowstone is a former prison that burned down during a riot. The prison contained some of the worst criminal minds in Ustalov history. It starts with a town suspicious of strangers (queue<em> people are strange</em>) where the PC's mentor met an untimely demise. Soon after arriving, the PCs discover some conspiracy is afoot. It leads them to the haunted remains of the prison. Jammed packed full of haunts, with intriguing stories, the PCs must navigate three floors of terrors. A+ [/spoiler]</p></blockquote><p></p>
[QUOTE="payn, post: 9547453, member: 90374"] For me, a good dungeon converges on great narrative, great encounters, and great exploration. I too find a Paizo product as one of my all time favorites. [I]The Haunting of Harrowstone[/I] first chapter of Carrion Crown AP. [spoiler=spoiler] This chapter is focused on ghosts and trap type called haunts that Paizo created. Harrowstone is a former prison that burned down during a riot. The prison contained some of the worst criminal minds in Ustalov history. It starts with a town suspicious of strangers (queue[I] people are strange[/I]) where the PC's mentor met an untimely demise. Soon after arriving, the PCs discover some conspiracy is afoot. It leads them to the haunted remains of the prison. Jammed packed full of haunts, with intriguing stories, the PCs must navigate three floors of terrors. A+ [/spoiler] [/QUOTE]
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