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<blockquote data-quote="Orius" data-source="post: 8993333" data-attributes="member: 8863"><p>I don't think anything can really beat 2e. Yes, 1e had Greyhawk, and DL 1-14, and I6, and the Gray Box, but 2e took all those and built on them. Then add in Spelljammer, Dark Sun, Planescape and Birthright, and 2e tying them all into one huge multiverse. And if that wasn't enough, there were the HR splats, Lankhmar, Jakandor, and the Realms offshoots -- Kara-tur (technically 1e, but the OA stuff kind of straddled both editions), Maztica, and Zakhara. The classic D&D game had what would become Mystara but that got ported into 2e too, and even before that the Gazetteers and late D&D material had 2e conversions.</p><p></p><p>0e didn't have much lore of its own, DMs were expected to make their own stuff and like it that way. There's the Wilderlands and CSIO if you want to count that but it's technically third party. 3e followed up on 2e for a while, but some of its own stuff was bland by comparison. 4e had to blow up the flagship setting to make its rules work which is never a good sign. 5e started out rather bland but seems to be more interested in converting MtG stuff and ignoring all the classic material while introducing their own "problematic" material as time goes on.</p></blockquote><p></p>
[QUOTE="Orius, post: 8993333, member: 8863"] I don't think anything can really beat 2e. Yes, 1e had Greyhawk, and DL 1-14, and I6, and the Gray Box, but 2e took all those and built on them. Then add in Spelljammer, Dark Sun, Planescape and Birthright, and 2e tying them all into one huge multiverse. And if that wasn't enough, there were the HR splats, Lankhmar, Jakandor, and the Realms offshoots -- Kara-tur (technically 1e, but the OA stuff kind of straddled both editions), Maztica, and Zakhara. The classic D&D game had what would become Mystara but that got ported into 2e too, and even before that the Gazetteers and late D&D material had 2e conversions. 0e didn't have much lore of its own, DMs were expected to make their own stuff and like it that way. There's the Wilderlands and CSIO if you want to count that but it's technically third party. 3e followed up on 2e for a while, but some of its own stuff was bland by comparison. 4e had to blow up the flagship setting to make its rules work which is never a good sign. 5e started out rather bland but seems to be more interested in converting MtG stuff and ignoring all the classic material while introducing their own "problematic" material as time goes on. [/QUOTE]
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