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<blockquote data-quote="ProfessorCirno" data-source="post: 5430108" data-attributes="member: 65637"><p>Um.</p><p></p><p>You do realize you literally just described the standard 4e druid, right? Just go Predator Druid. Boom. Done.</p><p></p><p>As for skills, that's what backgrounds excel at.</p><p></p><p>Your 3e example really doesn't work, like, at all. You say you want to abandon wisdom for dexterity, but your base stats are <em>meaningless</em> once you start wild shaping. Your character could have all the dexterity in the world, but once you wildshape, your stats change.</p><p></p><p>Then there's the problem of wanting to be a leopard for the entire game. Certainly it can work the first few levels, but by level 15, being a leopard means you're a non-entity.</p><p></p><p>In fact, you know what? I'll make that character.</p><p></p><p>Predator Druid</p><p>Race: We'll go with elf, though certainly it isn't a neccesity. Change if you want.</p><p>Stats: 13 strength, 11 constitution (you said you didn't care about Con!), 16 Dexterity, 10 intelligence, 16 wisdom, 8 charisma. </p><p></p><p>This seems to fit the character you had set out - strength and dexterity were important with dexterity being the<strong> most</strong> important, and you never mentioned intelligence and charisma so I assume that's low in importance.</p><p></p><p>Background: For elf, Wild Elf seems best as it fits the flavor of what you want. For any other class, grab an assortment of backgrounds as you want and grab either acrobatics or stealth as a class skill.</p><p></p><p>Skills: Nature, Athletics, Acrobatics, Perception. We grab Stealth from our feat.</p><p></p><p>Feat: Warrior of the Wild. Literally named after what you want to be. Not only gives us Hunter's Quarry (leopards are hunters after all) it also gives you Stealth.</p><p></p><p>Powers: Savage Rend is not only an excellent mechanical choice, it fits your leopard man perfectly. Secondly, we'll take Pounce - while not the most powerful, it's still not too bad, we have Savage Rend as our MBA, and Pouncing is, again, literally what you want to do. Your non-beast at will could be anything that best fits, but you'll be in beast form the most</p><p></p><p>For your encounter, we have Darting Bite, which admittingly isn't that great. but, as seen in your 3e example, what matters is the thematics, and this fits it.</p><p></p><p>The daily more or less has to be Savage Frenzy, which again just fits your thematic style of the vicious leopard perfectly.</p><p></p><p>Your free ritual is Traveler's Camouflage, which does exactly what you'd think.</p><p></p><p></p><p></p><p>In your 3.x example you couldn't be a leopard until level 5 - and then only for five hours a day. You couldn't be really good in those so important skills because they were cross class. You felt you had to pour your stats into strength or dexterity, but it gives you literally zero benefit due to how wildshape works. You have a ton of class abilities you don't want or need or will use in any way.</p><p></p><p>In the 4e example, level 1, you're a leopard as much as you want. You're completely trained in those skills and you're pretty darn good at them too. The only ability that doesn't fit you to a tee is your one non-beast at-will. You have camouflage.</p><p></p><p>The 4e version fits your ideal character better in <strong>every way</strong> over the 3e one - and that's at level 1.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 5430108, member: 65637"] Um. You do realize you literally just described the standard 4e druid, right? Just go Predator Druid. Boom. Done. As for skills, that's what backgrounds excel at. Your 3e example really doesn't work, like, at all. You say you want to abandon wisdom for dexterity, but your base stats are [I]meaningless[/I] once you start wild shaping. Your character could have all the dexterity in the world, but once you wildshape, your stats change. Then there's the problem of wanting to be a leopard for the entire game. Certainly it can work the first few levels, but by level 15, being a leopard means you're a non-entity. In fact, you know what? I'll make that character. Predator Druid Race: We'll go with elf, though certainly it isn't a neccesity. Change if you want. Stats: 13 strength, 11 constitution (you said you didn't care about Con!), 16 Dexterity, 10 intelligence, 16 wisdom, 8 charisma. This seems to fit the character you had set out - strength and dexterity were important with dexterity being the[B] most[/B] important, and you never mentioned intelligence and charisma so I assume that's low in importance. Background: For elf, Wild Elf seems best as it fits the flavor of what you want. For any other class, grab an assortment of backgrounds as you want and grab either acrobatics or stealth as a class skill. Skills: Nature, Athletics, Acrobatics, Perception. We grab Stealth from our feat. Feat: Warrior of the Wild. Literally named after what you want to be. Not only gives us Hunter's Quarry (leopards are hunters after all) it also gives you Stealth. Powers: Savage Rend is not only an excellent mechanical choice, it fits your leopard man perfectly. Secondly, we'll take Pounce - while not the most powerful, it's still not too bad, we have Savage Rend as our MBA, and Pouncing is, again, literally what you want to do. Your non-beast at will could be anything that best fits, but you'll be in beast form the most For your encounter, we have Darting Bite, which admittingly isn't that great. but, as seen in your 3e example, what matters is the thematics, and this fits it. The daily more or less has to be Savage Frenzy, which again just fits your thematic style of the vicious leopard perfectly. Your free ritual is Traveler's Camouflage, which does exactly what you'd think. In your 3.x example you couldn't be a leopard until level 5 - and then only for five hours a day. You couldn't be really good in those so important skills because they were cross class. You felt you had to pour your stats into strength or dexterity, but it gives you literally zero benefit due to how wildshape works. You have a ton of class abilities you don't want or need or will use in any way. In the 4e example, level 1, you're a leopard as much as you want. You're completely trained in those skills and you're pretty darn good at them too. The only ability that doesn't fit you to a tee is your one non-beast at-will. You have camouflage. The 4e version fits your ideal character better in [B]every way[/B] over the 3e one - and that's at level 1. [/QUOTE]
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