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Best features in Pen and Paper VS. CRPG?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3223267" data-attributes="member: 19675"><p>1) Social aspects- your buddies on a CRPG aren't going to be sitting around the table drinking, telling jokes with you...or bringing over beer & pizza...</p><p></p><p>And they definitely don't help you move your furniture to a new apartment, buy gifts for your cousins, pick you up when your car gets a flat, or bail you out of jail.</p><p></p><p>2) Flexibility- Go anywhere. Do anything. You don't like how your RPG handles unarmed combat? House Rule it. You don't like how your CRPG handles unarmed combat? Tough.</p><p></p><p>3) No lag time.</p><p></p><p>4) Can be played anytime, anyplace. Even without electricity.</p><p></p><p>5) Cost. Pay $50 for a CRPG and play until you solve its riddle. Pay $50 and a monthly fee for a MMORPG and you'll face numerous challenges...until they upgrade to a point when your computer can't run the game...</p><p></p><p>Spend the same amount of money on regular RPG product, and you can play until you die. "Upgrades" in the form of new editions or additional products are not neccessary.</p><p></p><p>6) Non volatile. You can always photocopy your PC sheet...but what happens if your CRPG gets hacked? Or if your building is hit by lightning (happened to a buddy of mine). Even if your PC sheets are all destroyed, you're probably familiar enough with the PC to reconstruct enough of it from memory to be playable. You can't usually do that with a CRPG.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3223267, member: 19675"] 1) Social aspects- your buddies on a CRPG aren't going to be sitting around the table drinking, telling jokes with you...or bringing over beer & pizza... And they definitely don't help you move your furniture to a new apartment, buy gifts for your cousins, pick you up when your car gets a flat, or bail you out of jail. 2) Flexibility- Go anywhere. Do anything. You don't like how your RPG handles unarmed combat? House Rule it. You don't like how your CRPG handles unarmed combat? Tough. 3) No lag time. 4) Can be played anytime, anyplace. Even without electricity. 5) Cost. Pay $50 for a CRPG and play until you solve its riddle. Pay $50 and a monthly fee for a MMORPG and you'll face numerous challenges...until they upgrade to a point when your computer can't run the game... Spend the same amount of money on regular RPG product, and you can play until you die. "Upgrades" in the form of new editions or additional products are not neccessary. 6) Non volatile. You can always photocopy your PC sheet...but what happens if your CRPG gets hacked? Or if your building is hit by lightning (happened to a buddy of mine). Even if your PC sheets are all destroyed, you're probably familiar enough with the PC to reconstruct enough of it from memory to be playable. You can't usually do that with a CRPG. [/QUOTE]
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