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Best fix for conjure minor elemental?
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<blockquote data-quote="ECMO3" data-source="post: 9455961" data-attributes="member: 7030563"><p>Because to land any of it you need to be within 15 feet and hold on to concentration for 2 rounds. Most of the time you will have to make numerous concentration saves and for it to matter it needs to be a single high hit point enemy.</p><p></p><p>I mean you say it is not situational, but you can't come up with a single enemy it would actually work against and when I asked you to you gave an example of an entire party using their abilities to land this one thing. In still wouldn't have worked in the example you gave and needing other party members to help so you can leverage your big spell is situational in itself.</p><p></p><p></p><p></p><p></p><p>High level melee is far more reilable and will average far more damage than you will land with this. It will even average more damage in the fight you use it in.</p><p></p><p></p><p></p><p>No they aren't. That is not how Legendary actions work. 2014 Monster manual page 11:</p><p></p><p><em>A legendary creature can take a certain number of special actions — called legendary actions — outside its turn. Only one legendary action option can be used at a time and only at the <strong><u>end of another creature’s turn.</u></strong> </em></p><p></p><p>Monk Drags Wizard into place. Monk ends turn. The Monk is another creature.</p><p>Dragon gets Legendary and attacks Wizard, Wizard has to make concentration save</p><p>Artificer casts Haste Artificer ends turn. The Artificer is another creature</p><p>Dragon gets Legendary and uses wing buff, knocks Wizard prone, damages him and flys away. Wizard has to make concentration save</p><p>Now it is the Wizard's turn!</p><p></p><p>Legendary actions are supposedly being phased out for multiple reactions, but one of the reactions I have seen like on the 2025 Ancient Green Dragon includes as a trigger, another creature ending its turn.</p><p></p><p></p><p>Because concentration does not end them and they do not require a 2-round setup or precasting to be effective.</p><p></p><p>And yeah the silence spell I cast in the last fight yesterday did not work at all .... for the same exact reason CME would not have worked.</p><p></p><p>Using Silence close to a creature with Legendary actions is extremely dicey and in the end I wasted my slot and my action doing it and if I had just attacked her instead she might already be dead.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9455961, member: 7030563"] Because to land any of it you need to be within 15 feet and hold on to concentration for 2 rounds. Most of the time you will have to make numerous concentration saves and for it to matter it needs to be a single high hit point enemy. I mean you say it is not situational, but you can't come up with a single enemy it would actually work against and when I asked you to you gave an example of an entire party using their abilities to land this one thing. In still wouldn't have worked in the example you gave and needing other party members to help so you can leverage your big spell is situational in itself. High level melee is far more reilable and will average far more damage than you will land with this. It will even average more damage in the fight you use it in. No they aren't. That is not how Legendary actions work. 2014 Monster manual page 11: [I]A legendary creature can take a certain number of special actions — called legendary actions — outside its turn. Only one legendary action option can be used at a time and only at the [B][U]end of another creature’s turn.[/U][/B] [/I] Monk Drags Wizard into place. Monk ends turn. The Monk is another creature. Dragon gets Legendary and attacks Wizard, Wizard has to make concentration save Artificer casts Haste Artificer ends turn. The Artificer is another creature Dragon gets Legendary and uses wing buff, knocks Wizard prone, damages him and flys away. Wizard has to make concentration save Now it is the Wizard's turn! Legendary actions are supposedly being phased out for multiple reactions, but one of the reactions I have seen like on the 2025 Ancient Green Dragon includes as a trigger, another creature ending its turn. Because concentration does not end them and they do not require a 2-round setup or precasting to be effective. And yeah the silence spell I cast in the last fight yesterday did not work at all .... for the same exact reason CME would not have worked. Using Silence close to a creature with Legendary actions is extremely dicey and in the end I wasted my slot and my action doing it and if I had just attacked her instead she might already be dead. [/QUOTE]
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