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Best fix for conjure minor elemental?
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<blockquote data-quote="Zardnaar" data-source="post: 9456683" data-attributes="member: 6716779"><p>Ball park figures ahandcrossbow is doing 1d6+5+4 sharpshooter. Should probably at least be +1 so say 1d6+10.</p><p></p><p>Action surge (wizards going nova), off hand 7 attacks. 91 damage ballpark.</p><p></p><p>But a lot more reliable and repeatable.</p><p></p><p> If you're blowing a level 5 and 6 slot to do it and your damage is going to drop rapidly as you run out of higher level spell slots fast to upcast scorching ray.</p><p></p><p> And damage falls off a cliff vs fire resistance or immune aka in of the most commonly resisted attacks.</p><p></p><p> To really abuse it you need metamagic and/or Warlock. And that's going to be a terrible MC combo in a real game.</p><p></p><p> War caster or resilient con is practically required possibly spell sniper due to short range and firing through your allies.</p><p></p><p> It's rapidly adding up to a very situational thing. Outside scorching ray it's not even that good. And direct damage spells often suck in 5E due to hit point bloat. If you're not 3.5 mode ot looks cute but 5E critters have double or triple the HP.</p><p></p><p> My spellcaster powergamers have mostly stopped trying to inflict lots of damage. They'll drop a fireball when required but they're really better off doing something else or buffing the martials.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9456683, member: 6716779"] Ball park figures ahandcrossbow is doing 1d6+5+4 sharpshooter. Should probably at least be +1 so say 1d6+10. Action surge (wizards going nova), off hand 7 attacks. 91 damage ballpark. But a lot more reliable and repeatable. If you're blowing a level 5 and 6 slot to do it and your damage is going to drop rapidly as you run out of higher level spell slots fast to upcast scorching ray. And damage falls off a cliff vs fire resistance or immune aka in of the most commonly resisted attacks. To really abuse it you need metamagic and/or Warlock. And that's going to be a terrible MC combo in a real game. War caster or resilient con is practically required possibly spell sniper due to short range and firing through your allies. It's rapidly adding up to a very situational thing. Outside scorching ray it's not even that good. And direct damage spells often suck in 5E due to hit point bloat. If you're not 3.5 mode ot looks cute but 5E critters have double or triple the HP. My spellcaster powergamers have mostly stopped trying to inflict lots of damage. They'll drop a fireball when required but they're really better off doing something else or buffing the martials. [/QUOTE]
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Best fix for conjure minor elemental?
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