Whizbang Dustyboots said:
Anyone got an opinion on the rest of Gygax's Living Fantasy sourcebooks?
I own 2 others. Living Fantasy is filled with lists just like Worldbuilder. Cosmos Builder is great if you want to stick with bog standard D&D planes (ie good vs evil).
Some more suggestions:
The enchiridion series from ST Cooley (pdf only). Treasures and Objects D'Art is the least fluffy and covers economics, crafting and the magic inherent in materials. Mystical Music covers most angles of sonic based magic. It includes feats that allow bards to use sound to "turn" various monster types (the selection is based on the bard's race) and a rewrite of how bardic magic works. The Enchiridion of Elided Enduements of the Expanse is on rangers. The gem is a new class type- there is only one level and taking it allows the character to unlock the class features with skills, feats and bab prereqs.
Of monster books, there are so many and what is good is so subjective, I will stick with those that are based on templates:
Goodman/Silverthorne's Deluxe Book of Templates and Green Ronin's Advanced Bestiary are the core 2. Both are pdf and print and cover a lot of ground, though AB has a large chunk devoted to undead. In pdf Silverthorne's Template Troves are specialized and mildly fluffy. Second World Simulation's Bodies and Souls is fluffy and has some rules on how characters could earn some of the templates. It also has one, the insect scion, that is unlike other templates as it has different options (and is very easy to add to).
As for races, Primal Urge's Emerging Forms line is super fluffy and worth every penny. There are at least 4 pages devoted to society, religion and personality in each pdf.
And the last 2 pdf publishers I suggest you look at are Ronin Arts (on e23 these days) and Clockwork Golem Workshop. There is too much to describe for both, but they do produce good fluff.
Edit, if you like fantasy genetic engineering:
http://www.enworld.org/showthread.php?t=186052