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<blockquote data-quote="Dr Simon" data-source="post: 3153496" data-attributes="member: 21938"><p>This is certainly a good point.</p><p></p><p>One thing we've tried to do with the Conclave d20 conversions is to keep it purely limited to the core rulebooks (although some AU stuff is there if you want it). This was due to two sides of the same coin:</p><p></p><p>a) I personally dislike it when you need to buy a new rules supplement just so you can use an adventure/sourcebook whatever. This was more common in earlier editions where suddenly MM2 creatures and AU spells appeared in the adventures with minimal explanation.</p><p></p><p>b) I don't *own* loads of rulebooks to work from.</p><p></p><p>Sure, the Pas Aat magic used by the salsham'ai could probably be done using Magic of the Incarnum, but we figured that if you have the book and the desire, you can do that yourself. Similarly, you could use elements from Book of Nine Swords, Complete Monk, Alternative Monk, Unorthodox Monk, Really Freaky Monk etc. to come up with your own rules for fighting styles rather than have yet another pile of feats/rules that are this >< far from existing ones.</p><p></p><p>Oh yes, and:</p><p></p><p>c) It's kind of a challenge to try to work as much within the minimum rules as possible <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dr Simon, post: 3153496, member: 21938"] This is certainly a good point. One thing we've tried to do with the Conclave d20 conversions is to keep it purely limited to the core rulebooks (although some AU stuff is there if you want it). This was due to two sides of the same coin: a) I personally dislike it when you need to buy a new rules supplement just so you can use an adventure/sourcebook whatever. This was more common in earlier editions where suddenly MM2 creatures and AU spells appeared in the adventures with minimal explanation. b) I don't *own* loads of rulebooks to work from. Sure, the Pas Aat magic used by the salsham'ai could probably be done using Magic of the Incarnum, but we figured that if you have the book and the desire, you can do that yourself. Similarly, you could use elements from Book of Nine Swords, Complete Monk, Alternative Monk, Unorthodox Monk, Really Freaky Monk etc. to come up with your own rules for fighting styles rather than have yet another pile of feats/rules that are this >< far from existing ones. Oh yes, and: c) It's kind of a challenge to try to work as much within the minimum rules as possible :) [/QUOTE]
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