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<blockquote data-quote="Lord Zardoz" data-source="post: 4066765" data-attributes="member: 704"><p>I have two derail stories.</p><p></p><p>One was from an Eberron game I was a player in over the summer of 2006. My character was a Changeling Rogue with maxed per level ranks in Disguise, Bluff, Sense Motive, and Forgery. I had decided that is own personal goal was to convince the world at large that there was a long forgotten ancient religion that was becoming active again. It was called the Unholy order of Dagon (Yes, I know where that name came from). This cult was founded on utter bull crap, and I put a surprising amount of effort into promoting it. This motive became the catalyst for a few incidents that had nothing to do with what the DM was going for.</p><p></p><p>We were supposed to investigate the source of some abnormal scrolls. This entailed entering a tomb. The tomb had all the requisite markings of having something to do with the war effort. We found what we were looking for. But i figured, hey, here is a nice creepy tomb. Why not repurpose it? I had earlier dug up the grave of a dwarf who had tracked down, that had died near the tomb obtaining the scrolls. I cut his body up and placed it on the unholy altar. Then I planted some face writings regarding Dagon. Then I decorated the place with a bunch of goofy magical chalk that had a tendency to glow in the dark, and wrote lots of creepy crap about the power of Dagon. Then I left.</p><p></p><p>Placing the body on the alter resulted in a bunch of Undead attacks in the area. We did our best to ignore that. Since we were traveling through some theocracy, I chose to disguise myself as a priest. When we stopped for the night at some military outpost, the men were happy to see a priest, hoping we would help them defeat the undead. I promptly told them that the locally favored god had been driven from this place by the taint of Dagon. I also told them that the keep was now a forsaken place, and that we had best set the place on fire to purge the evil with sacred flames. They decided this was not a winning plan. Ultimately, the barracks sent away for someone 'more qualified' to help them out.</p><p></p><p>The next game resulted in us being hunted by inquisitors working for the theocracy wanting to know who was responsible for spreading blasphemy and causing a bunch of undead to attack.</p><p></p><p>I had to change jobs shortly after that, however, which is a shame. I was having quite a bit of fun.</p><p></p><p>The other incident was from a Harn 1 shot at a small game convention in Saskatoon, posted in this thread:</p><p></p><p><a href="http://www.enworld.org/showthread.php?t=219445" target="_blank">http://www.enworld.org/showthread.php?t=219445</a></p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 4066765, member: 704"] I have two derail stories. One was from an Eberron game I was a player in over the summer of 2006. My character was a Changeling Rogue with maxed per level ranks in Disguise, Bluff, Sense Motive, and Forgery. I had decided that is own personal goal was to convince the world at large that there was a long forgotten ancient religion that was becoming active again. It was called the Unholy order of Dagon (Yes, I know where that name came from). This cult was founded on utter bull crap, and I put a surprising amount of effort into promoting it. This motive became the catalyst for a few incidents that had nothing to do with what the DM was going for. We were supposed to investigate the source of some abnormal scrolls. This entailed entering a tomb. The tomb had all the requisite markings of having something to do with the war effort. We found what we were looking for. But i figured, hey, here is a nice creepy tomb. Why not repurpose it? I had earlier dug up the grave of a dwarf who had tracked down, that had died near the tomb obtaining the scrolls. I cut his body up and placed it on the unholy altar. Then I planted some face writings regarding Dagon. Then I decorated the place with a bunch of goofy magical chalk that had a tendency to glow in the dark, and wrote lots of creepy crap about the power of Dagon. Then I left. Placing the body on the alter resulted in a bunch of Undead attacks in the area. We did our best to ignore that. Since we were traveling through some theocracy, I chose to disguise myself as a priest. When we stopped for the night at some military outpost, the men were happy to see a priest, hoping we would help them defeat the undead. I promptly told them that the locally favored god had been driven from this place by the taint of Dagon. I also told them that the keep was now a forsaken place, and that we had best set the place on fire to purge the evil with sacred flames. They decided this was not a winning plan. Ultimately, the barracks sent away for someone 'more qualified' to help them out. The next game resulted in us being hunted by inquisitors working for the theocracy wanting to know who was responsible for spreading blasphemy and causing a bunch of undead to attack. I had to change jobs shortly after that, however, which is a shame. I was having quite a bit of fun. The other incident was from a Harn 1 shot at a small game convention in Saskatoon, posted in this thread: [url]http://www.enworld.org/showthread.php?t=219445[/url] END COMMUNICATION [/QUOTE]
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