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Best game for God of War-esque action?
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<blockquote data-quote="RangerWickett" data-source="post: 3414529" data-attributes="member: 63"><p>I find the term 'ego-boosting' mildly insulting. It makes fun seem so . . . psychiatric.</p><p></p><p>I play D&D to do big cool things, and if I had the skill I would like to do similarly cool things in the rest of my life, because cool is better than normal. Sure, lay-up shots are fine in basketball, but slam dunks and blind passes are cooler.</p><p></p><p>The thing is, in D&D there is a barrier to coolness. It's not that I want snappy, trigger-finger gameplay. I just want a game where the rules easily support doing things that are more fun to imagine. D&D wants you to hack away at hit points. I'm looking for a game that wants you to chew the scenery. </p><p></p><p>I don't mind rolling four or five dice a round to accomplish a bad-ass maneuver. </p><p></p><p>Grab - roll.</p><p>Kill - roll.</p><p>Impale medusa - roll.</p><p>Whirlwind attack - roll.</p><p></p><p>But in D&D it's:</p><p></p><p>Grab - touch attack, opposed grapple check.</p><p>Kill - opposed grapple check, probably several times because you've got to go through a lot of HP. And you have to roll damage each time.</p><p>Impale medusa - roll, with a penalty because there is a horde of undead between you and the medusa, and because you're not proficient with 'horn.' Roll damage.</p><p>Whirlwind attack - roll, with a penalty because you're not proficient with 'corpse.' Roll damage.</p><p></p><p>I need to get a copy of MnM 2nd edition. 1st edition ain't bad, so I figure 2nd edition will be better. Anyone have that link to the PL 10 Kratos?</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 3414529, member: 63"] I find the term 'ego-boosting' mildly insulting. It makes fun seem so . . . psychiatric. I play D&D to do big cool things, and if I had the skill I would like to do similarly cool things in the rest of my life, because cool is better than normal. Sure, lay-up shots are fine in basketball, but slam dunks and blind passes are cooler. The thing is, in D&D there is a barrier to coolness. It's not that I want snappy, trigger-finger gameplay. I just want a game where the rules easily support doing things that are more fun to imagine. D&D wants you to hack away at hit points. I'm looking for a game that wants you to chew the scenery. I don't mind rolling four or five dice a round to accomplish a bad-ass maneuver. Grab - roll. Kill - roll. Impale medusa - roll. Whirlwind attack - roll. But in D&D it's: Grab - touch attack, opposed grapple check. Kill - opposed grapple check, probably several times because you've got to go through a lot of HP. And you have to roll damage each time. Impale medusa - roll, with a penalty because there is a horde of undead between you and the medusa, and because you're not proficient with 'horn.' Roll damage. Whirlwind attack - roll, with a penalty because you're not proficient with 'corpse.' Roll damage. I need to get a copy of MnM 2nd edition. 1st edition ain't bad, so I figure 2nd edition will be better. Anyone have that link to the PL 10 Kratos? [/QUOTE]
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Best game for God of War-esque action?
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