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<blockquote data-quote="Retreater" data-source="post: 7849804" data-attributes="member: 42040"><p>My old college friends and I used to game together back in the AD&D 2e day and then moved into 3rd edition for a time before life pulled us to different ends of the country. We were able to get together occasionally and found that 5e was a pretty happy medium to be able to jump into a casual game during these semi-annual "gaming weekends." </p><p></p><p>Fortunately, recently we've been able to carve out a couple hours almost every week to play regularly. We use video conferencing software and webcams to facilitate the game. I've been GMing Dungeon World for a couple months, and it's been going mostly okay - at least for me. We just wrapped up the major story arc, and we're wondering how to proceed.</p><p></p><p>Of the three players, all have their individual gaming preferences, though the most important thing is to all game together. Player A prefers something a little more crunchy that would reward character optimization (he's also getting a little annoyed with Dungeon World). Player B prefers OSR, rules lite games (would be very happy with Basic D&D or Labyrinth Lord). Player C is mostly a casual player, is there to hang out with friends, and does no planning or investment outside of the game at all. As for me, I have my own preferences. I want something simple to run - mostly because I'm bad with technology and have had a heck of a time learning a VTT like Fantasy Grounds (though I tried for 6-9 months). </p><p></p><p>So I'm looking for something that has depth for players who want it - but can be simple if needed. Something that will be easy to run without a VTT. If it has an online SRD or equivalent so players can make characters and learn to play without buying a rulebook, even better.</p><p></p><p>Any ideas what might fit the bill?</p></blockquote><p></p>
[QUOTE="Retreater, post: 7849804, member: 42040"] My old college friends and I used to game together back in the AD&D 2e day and then moved into 3rd edition for a time before life pulled us to different ends of the country. We were able to get together occasionally and found that 5e was a pretty happy medium to be able to jump into a casual game during these semi-annual "gaming weekends." Fortunately, recently we've been able to carve out a couple hours almost every week to play regularly. We use video conferencing software and webcams to facilitate the game. I've been GMing Dungeon World for a couple months, and it's been going mostly okay - at least for me. We just wrapped up the major story arc, and we're wondering how to proceed. Of the three players, all have their individual gaming preferences, though the most important thing is to all game together. Player A prefers something a little more crunchy that would reward character optimization (he's also getting a little annoyed with Dungeon World). Player B prefers OSR, rules lite games (would be very happy with Basic D&D or Labyrinth Lord). Player C is mostly a casual player, is there to hang out with friends, and does no planning or investment outside of the game at all. As for me, I have my own preferences. I want something simple to run - mostly because I'm bad with technology and have had a heck of a time learning a VTT like Fantasy Grounds (though I tried for 6-9 months). So I'm looking for something that has depth for players who want it - but can be simple if needed. Something that will be easy to run without a VTT. If it has an online SRD or equivalent so players can make characters and learn to play without buying a rulebook, even better. Any ideas what might fit the bill? [/QUOTE]
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