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<blockquote data-quote="Blue" data-source="post: 7849838" data-attributes="member: 20564"><p>You're looking for a system that will satisfy someone who wants a crunchy system that rewards system mastery they can optimize, and a casual player who doesn't invest in the game outside of sessions. Even before the other player and your preferences, those goals head in opposite directions.</p><p></p><p>Perhaps a game that's more tactical and complex at the table would satisfy the player that wants crunch to optimize while still being "at the table" so the casual player is engaged with it.</p><p></p><p>Then wanting OSR / rules like, and easy to run.</p><p></p><p>And I assume staying in the heroic fantasy genre. (If you're open to a new genre that does open things up some.)</p><p></p><p>Some might surprise some who know my preferences, but perhaps 4e Essentials only? It's crunchy tactical, not a large amount of player investment away from the table is needed, and it's easy to DM.</p><p></p><p>Of the PbtA games, I really wasn't enamored with Dungeon World myself (though to be fair, that was from a read thru, never had a chance to play). Classic AW, or something like Monster of the Week might fit, and has the advantage of a rules system your players are familiar with. But that's assuming willingness to change genres.</p><p></p><p>I keep banging my head against a OSR rules lite + a casual gamer on one side, and a wants-more-crunch-to-optimize on the other. Maybe a Cortex+ (or Cortex Prime) game. For example, Marvel Heroic Roleplay can easily handle Thor and Hawkeye buddy up - it can handle power level discrepancies easily.</p><p></p><p>Have you looked at O.L.D.? I picked up N.E.W. and liked it though waiting on getting the group in a SF mood. Plenty for the crunchy player, but it's not a heavy system.</p></blockquote><p></p>
[QUOTE="Blue, post: 7849838, member: 20564"] You're looking for a system that will satisfy someone who wants a crunchy system that rewards system mastery they can optimize, and a casual player who doesn't invest in the game outside of sessions. Even before the other player and your preferences, those goals head in opposite directions. Perhaps a game that's more tactical and complex at the table would satisfy the player that wants crunch to optimize while still being "at the table" so the casual player is engaged with it. Then wanting OSR / rules like, and easy to run. And I assume staying in the heroic fantasy genre. (If you're open to a new genre that does open things up some.) Some might surprise some who know my preferences, but perhaps 4e Essentials only? It's crunchy tactical, not a large amount of player investment away from the table is needed, and it's easy to DM. Of the PbtA games, I really wasn't enamored with Dungeon World myself (though to be fair, that was from a read thru, never had a chance to play). Classic AW, or something like Monster of the Week might fit, and has the advantage of a rules system your players are familiar with. But that's assuming willingness to change genres. I keep banging my head against a OSR rules lite + a casual gamer on one side, and a wants-more-crunch-to-optimize on the other. Maybe a Cortex+ (or Cortex Prime) game. For example, Marvel Heroic Roleplay can easily handle Thor and Hawkeye buddy up - it can handle power level discrepancies easily. Have you looked at O.L.D.? I picked up N.E.W. and liked it though waiting on getting the group in a SF mood. Plenty for the crunchy player, but it's not a heavy system. [/QUOTE]
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