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<blockquote data-quote="Eltab" data-source="post: 7373765" data-attributes="member: 6803337"><p>Awesome moments:</p><p>Both in one session - facing Arauthator in his lair, <em>Rise of Tiamat</em>. I had amp'ed up the dragon to make it able to handle maybe-8 players all focusing fire on it. I planned out three turns of what the dragon was going to do, to wipe out "intruders into his lair".</p><p></p><p>1) Round 1: <em>Arrow of Dragon Slaying</em> gets a critical hit. I had just done some IRL hacking and coughing to indicate a solid hit with a regular arrow; I was hoarse and short of breath when the Ranger's nat-20 came up. I took a deep breath and said, "You heard all those sound effects I just put out? Put them on the second arrow instead." He proceeded to roll better-than-average on <em>every last one</em> of all those dice - including <em>Hunters Mark</em> and the Colossus Slayer feature and whatever else he had Alpha Strike'ed me with. Arauthator took 1/5 of his total enhanced HP in one blow.</p><p></p><p>2) Round 4: I had <em>frightened</em> half the group and most of the rest were making Death Saves. The Paladin (I think) saved from <em>Frightful Presence</em> and ran over to the Bard, stabilizing and awakening her with 1 HP just in time for her turn. She had a <em>Staff of Healing</em> that I had handed out as treasure a while ago. She pulled out the staff and used the top-end power. She then rolled so many high dice that every member of the group <em>and Arauthator too if I had been so inclined</em> were healed to full HP and there were STILL extra healing HP floating around the room. (I later ruled that she smashed the staff down on the ground, releasing its power and incidentally snapping it; I was going to convert it into a <em>Staff of Frost</em> as a memorium of the battle.) </p><p>Round 7: Arauthator crashed into a slushy pond, slain as he attempted to flee.</p><p></p><p>It took us three-and-a-half hours to play out the battle; it took our characters about 60 seconds.</p></blockquote><p></p>
[QUOTE="Eltab, post: 7373765, member: 6803337"] Awesome moments: Both in one session - facing Arauthator in his lair, [I]Rise of Tiamat[/I]. I had amp'ed up the dragon to make it able to handle maybe-8 players all focusing fire on it. I planned out three turns of what the dragon was going to do, to wipe out "intruders into his lair". 1) Round 1: [I]Arrow of Dragon Slaying[/I] gets a critical hit. I had just done some IRL hacking and coughing to indicate a solid hit with a regular arrow; I was hoarse and short of breath when the Ranger's nat-20 came up. I took a deep breath and said, "You heard all those sound effects I just put out? Put them on the second arrow instead." He proceeded to roll better-than-average on [I]every last one[/I] of all those dice - including [I]Hunters Mark[/I] and the Colossus Slayer feature and whatever else he had Alpha Strike'ed me with. Arauthator took 1/5 of his total enhanced HP in one blow. 2) Round 4: I had [I]frightened[/I] half the group and most of the rest were making Death Saves. The Paladin (I think) saved from [I]Frightful Presence[/I] and ran over to the Bard, stabilizing and awakening her with 1 HP just in time for her turn. She had a [I]Staff of Healing[/I] that I had handed out as treasure a while ago. She pulled out the staff and used the top-end power. She then rolled so many high dice that every member of the group [I]and Arauthator too if I had been so inclined[/I] were healed to full HP and there were STILL extra healing HP floating around the room. (I later ruled that she smashed the staff down on the ground, releasing its power and incidentally snapping it; I was going to convert it into a [I]Staff of Frost[/I] as a memorium of the battle.) Round 7: Arauthator crashed into a slushy pond, slain as he attempted to flee. It took us three-and-a-half hours to play out the battle; it took our characters about 60 seconds. [/QUOTE]
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