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Best Gestalt Combo for Wizard
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<blockquote data-quote="Herobizkit" data-source="post: 4767695" data-attributes="member: 36150"><p>I'm amazed that no one has mentioned Paladin/Wizard (and especially Paladin/Sorcerer). While Paladins are that annyoing LG, they offer a wealth of bonuses. Sure, you suffer a casting penalty for wearing armor, but you can minimize this with the right gear (Mithril Bucker, for example). Or, you can just forego armor and cast <em>mage armor</em> and/or <em>shield</em> when you really need it. (If you choose Sorcerer, you get more pops/day with a specialized spell list and couples nicely with Paladin's healing bonuses for high Cha.)</p><p></p><p>Bard/Wizard (and again, Bard/Sorc is prolly better) is your jack-of-all-trades, now with more casting power! More spells is always better. If you're module-busting, you want to have as many skills as possible; high Int will help your Bard maximize his skills list.</p><p></p><p>Druid/Wizard. FTW. When you run out of nuking powers, you still have nuking (and healing) powers to spare. And instant Summon Nature's Ally spells means more bodies to absorb hits when the guano hits the fan. Plus, shapeshifting!</p><p></p><p>Heck, go Bard/Druid and be thematically awesome AND effective.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 4767695, member: 36150"] I'm amazed that no one has mentioned Paladin/Wizard (and especially Paladin/Sorcerer). While Paladins are that annyoing LG, they offer a wealth of bonuses. Sure, you suffer a casting penalty for wearing armor, but you can minimize this with the right gear (Mithril Bucker, for example). Or, you can just forego armor and cast [i]mage armor[/i] and/or [i]shield[/i] when you really need it. (If you choose Sorcerer, you get more pops/day with a specialized spell list and couples nicely with Paladin's healing bonuses for high Cha.) Bard/Wizard (and again, Bard/Sorc is prolly better) is your jack-of-all-trades, now with more casting power! More spells is always better. If you're module-busting, you want to have as many skills as possible; high Int will help your Bard maximize his skills list. Druid/Wizard. FTW. When you run out of nuking powers, you still have nuking (and healing) powers to spare. And instant Summon Nature's Ally spells means more bodies to absorb hits when the guano hits the fan. Plus, shapeshifting! Heck, go Bard/Druid and be thematically awesome AND effective. [/QUOTE]
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