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Best horror RPG, bar none!
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<blockquote data-quote="Epidiah Ravachol" data-source="post: 3603159" data-attributes="member: 42319"><p>I'm terribly biased towards <a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16200&cat=0&page=1" target="_blank">Dread</a>, but I have a giant soft spot in my heart for Chill. The Mayfair version was my first horror game; you never forget your first. Through that game I was awakened to the idea that role-playing, like a good book or movie, could invoke emotions in its participants. Most of my love was for the writing, though. I found more often than not I was bucking the system (keeping track of the Evil Way Score was incredibly annoying). And even the setting was a little cumbersome. When I ran it, SAVE was very much in shambles and the Unknown was not a unified source for all the world's evil (as vague and, well, unknown the Unknown was, I didn't like the idea of a common well from which these vile waters sprang).</p><p></p><p>O, but the writing! I could just sit there and read each source book from cover to cover and be happy. So many juicy bits to hook a scenario into. So many tantalizing villains and creepy crawlies. So many dark, unwholesome ideas. And all of them untouched by the Lovecraft or Christian mythos that dominated the scene at the time. (Not that there is anything particularly wrong with either of those, I just found that for me they made bad media for horror and better media for modern fantasy.)</p><p></p><p>Now I have to go get those books out of storage and see what I can cook up . . .</p></blockquote><p></p>
[QUOTE="Epidiah Ravachol, post: 3603159, member: 42319"] I'm terribly biased towards [url=http://www.indiepressrevolution.com/xcart/product.php?productid=16200&cat=0&page=1]Dread[/url], but I have a giant soft spot in my heart for Chill. The Mayfair version was my first horror game; you never forget your first. Through that game I was awakened to the idea that role-playing, like a good book or movie, could invoke emotions in its participants. Most of my love was for the writing, though. I found more often than not I was bucking the system (keeping track of the Evil Way Score was incredibly annoying). And even the setting was a little cumbersome. When I ran it, SAVE was very much in shambles and the Unknown was not a unified source for all the world's evil (as vague and, well, unknown the Unknown was, I didn't like the idea of a common well from which these vile waters sprang). O, but the writing! I could just sit there and read each source book from cover to cover and be happy. So many juicy bits to hook a scenario into. So many tantalizing villains and creepy crawlies. So many dark, unwholesome ideas. And all of them untouched by the Lovecraft or Christian mythos that dominated the scene at the time. (Not that there is anything particularly wrong with either of those, I just found that for me they made bad media for horror and better media for modern fantasy.) Now I have to go get those books out of storage and see what I can cook up . . . [/QUOTE]
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Best horror RPG, bar none!
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