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<blockquote data-quote="Merlion" data-source="post: 2484797" data-attributes="member: 10397"><p>Well, I think this problem...if it really is one...is nearly impossible to totally surmount. It would be hard to balance a magic system where casters had unlimited use of their powers. The only two real avenues would be to make the magical effects much less powerful, or create some sort of failure mechanic that actually made them fail somewhat frequently...something most people would deeply dislike. </p><p></p><p>The idea that a spellcasters ability to use magic has limits is more or less universal in fantasy, wether its expressed through physical and/or mental fatigue, or simply not being able to cast/work magic anymore.</p><p></p><p>Its the tradeoff characters always face. Warriors can keep on fightning, but thats pretty much all they can do. Mages run out of steam eventually, but they can create a wide range of effects...not just attack and defense, but various alterations of reality.</p><p></p><p></p><p>I would have a look at the Recharge Magic system in Unearthed Arcana, and also some of the sub variants of the other systems in there.</p><p></p><p></p><p>However, I really dont see this as being that much of an issue, personally. A caster's longevity is only really a big issue at low levels, when they can cast only a few spells per day. Later on, unless you run a *lot* of encounters, a spellcaster is still going to be able to always contribute. </p><p></p><p>I'd focus less on that, and more on making a system that is enjoyable to use, and that reflects as many depictions of fantasy magic use as possible.</p></blockquote><p></p>
[QUOTE="Merlion, post: 2484797, member: 10397"] Well, I think this problem...if it really is one...is nearly impossible to totally surmount. It would be hard to balance a magic system where casters had unlimited use of their powers. The only two real avenues would be to make the magical effects much less powerful, or create some sort of failure mechanic that actually made them fail somewhat frequently...something most people would deeply dislike. The idea that a spellcasters ability to use magic has limits is more or less universal in fantasy, wether its expressed through physical and/or mental fatigue, or simply not being able to cast/work magic anymore. Its the tradeoff characters always face. Warriors can keep on fightning, but thats pretty much all they can do. Mages run out of steam eventually, but they can create a wide range of effects...not just attack and defense, but various alterations of reality. I would have a look at the Recharge Magic system in Unearthed Arcana, and also some of the sub variants of the other systems in there. However, I really dont see this as being that much of an issue, personally. A caster's longevity is only really a big issue at low levels, when they can cast only a few spells per day. Later on, unless you run a *lot* of encounters, a spellcaster is still going to be able to always contribute. I'd focus less on that, and more on making a system that is enjoyable to use, and that reflects as many depictions of fantasy magic use as possible. [/QUOTE]
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