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Best Method of Dividing XP?
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<blockquote data-quote="Thondor" data-source="post: 2268392" data-attributes="member: 31955"><p>Whose getting more Xp? The PC's should get less Xp while the cohorts'n'followers and/or special mounts and companions or improved familiars should get more. (I do believe that's what you were saying) I agree with you. Though it does mean that cohorts will eventually (if they survive) match the PC's in level. There's a simple solution though as soon as they get to probably 2 levels away from the parties lowest level PC and certainly once there within 1level they should strike out on their own. After all they've learned pretty much all they can from the PC's.</p><p> </p><p>I asked it somewhere else but what's a GURP? examples would help<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p> </p><p>XP - Experience points: A relative measure of how much a character has learned from his experience, chiefly in combat, but also making the 'smart move', solving the riddle, avoiding the trap or combat, <u>role-playing</u>, teamwork, achieving goals. </p><p> This measure is what allows the character to increase in power.</p><p> </p><p>how's that?</p></blockquote><p></p>
[QUOTE="Thondor, post: 2268392, member: 31955"] Whose getting more Xp? The PC's should get less Xp while the cohorts'n'followers and/or special mounts and companions or improved familiars should get more. (I do believe that's what you were saying) I agree with you. Though it does mean that cohorts will eventually (if they survive) match the PC's in level. There's a simple solution though as soon as they get to probably 2 levels away from the parties lowest level PC and certainly once there within 1level they should strike out on their own. After all they've learned pretty much all they can from the PC's. I asked it somewhere else but what's a GURP? examples would help:confused: XP - Experience points: A relative measure of how much a character has learned from his experience, chiefly in combat, but also making the 'smart move', solving the riddle, avoiding the trap or combat, [u]role-playing[/u], teamwork, achieving goals. This measure is what allows the character to increase in power. how's that? [/QUOTE]
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