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Best Method of Dividing XP?
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<blockquote data-quote="Agamon" data-source="post: 2268651" data-attributes="member: 184"><p>However, D&D obviously assumes the same level of achievement potential accross the board. Comparing a 2nd level PC and 20th level PC to a high school drop out and a PhD is apples and oranges. The guy that doesn't understand math will be of no help, whereas, the low-level PC has some competence, just not of the level of the higher level PCs.</p><p></p><p>But I understand your point. It really depends on how one views XP. If you see it as a reward system, where one that does more should get more, then higher level PCs should get more than lower level ones. If it's an abstract system to show how much the PC's learned over the course of his adventuring career, then giving more to lower levels makes sense.</p><p></p><p>Obviously, this debate breaks down the more disperity there is between levels. AFAIC, 2nd level PCs should not be adventuring in an 11th level group. He's basically got to just stay out of the way so as not to die. Not only is that nto much fun, but you're not helping the group, but hindering it.</p></blockquote><p></p>
[QUOTE="Agamon, post: 2268651, member: 184"] However, D&D obviously assumes the same level of achievement potential accross the board. Comparing a 2nd level PC and 20th level PC to a high school drop out and a PhD is apples and oranges. The guy that doesn't understand math will be of no help, whereas, the low-level PC has some competence, just not of the level of the higher level PCs. But I understand your point. It really depends on how one views XP. If you see it as a reward system, where one that does more should get more, then higher level PCs should get more than lower level ones. If it's an abstract system to show how much the PC's learned over the course of his adventuring career, then giving more to lower levels makes sense. Obviously, this debate breaks down the more disperity there is between levels. AFAIC, 2nd level PCs should not be adventuring in an 11th level group. He's basically got to just stay out of the way so as not to die. Not only is that nto much fun, but you're not helping the group, but hindering it. [/QUOTE]
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