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General Tabletop Discussion
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Best Method of Dividing XP?
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<blockquote data-quote="Blue" data-source="post: 2269374" data-attributes="member: 20564"><p><strong>Mixed</strong></p><p></p><p>I give 3.5 XP for encounters (more for lower), and flat XP for RP & story awards.</p><p></p><p>Lots of discussion above about 3.5 XP. Regardless of if you think that it "makes the most logical sense", I find that the way I run is best if those behind have a way to catch up.</p><p></p><p>Story awards and RP award (which are over half the total XP) have nothign to do with character level.</p><p></p><p>RP awards are fairly simple - during the session, I and the players give out chips for good RP. After the session, I assign a pool of RP XP based on the amount, quality, and importance. Each chip is worth a share from the pool as a small set amount. (The small set amount helps keep players giving out chips. Otherwise a greedy player wouldn't give out chips because it would reduce his own share of the pool. But since everyone getting 5 chips vs. everyone getting 3 chips is the same amount of the pool plus a little more and everyone benefits, it's all good.)</p><p></p><p>I don't recommend this in general - I don't think it would work at all for one fo the groups I play in, but both I and my players like it.</p><p></p><p>Cheers,</p><p>=Blue</p></blockquote><p></p>
[QUOTE="Blue, post: 2269374, member: 20564"] [b]Mixed[/b] I give 3.5 XP for encounters (more for lower), and flat XP for RP & story awards. Lots of discussion above about 3.5 XP. Regardless of if you think that it "makes the most logical sense", I find that the way I run is best if those behind have a way to catch up. Story awards and RP award (which are over half the total XP) have nothign to do with character level. RP awards are fairly simple - during the session, I and the players give out chips for good RP. After the session, I assign a pool of RP XP based on the amount, quality, and importance. Each chip is worth a share from the pool as a small set amount. (The small set amount helps keep players giving out chips. Otherwise a greedy player wouldn't give out chips because it would reduce his own share of the pool. But since everyone getting 5 chips vs. everyone getting 3 chips is the same amount of the pool plus a little more and everyone benefits, it's all good.) I don't recommend this in general - I don't think it would work at all for one fo the groups I play in, but both I and my players like it. Cheers, =Blue [/QUOTE]
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