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General Tabletop Discussion
Character Builds & Optimization
Best multi-class options for Gnomes
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<blockquote data-quote="RogueJK" data-source="post: 7551017" data-attributes="member: 170"><p>If you're wanting to do a Ranger/Cleric archer/healer multiclass, focus on DEX and then WIS as your primary ability, and CON as a secondary ability . Forest Gnome is your best option for Gnome subtype, thanks to the DEX bonus and Minor Illusion cantrip. STR, INT, and CHA aren't very important. Even though you'll have Medium and potentially Heavy armor proficiency, depending on your Cleric domain, you'll want to stick to Light Armor. Shortbow will be your primary weapon, and take a Finesse weapon like a rapier as a backup melee weapon.</p><p></p><p>For this type of character, there are two ways to approach it:</p><p></p><p>A) Take 1 level in Cleric, and all the rest in Ranger. This is the more straightforward method, and requires less planning. It also will be better at archery the quickest, at the expense of more limited spellcasting. (This would most likely be my choice for progression.)</p><p></p><p>B) Take 5 levels in Ranger, and all the rest in Cleric. This requires you to plan out your progression a bit more, and doesn't really come online until a bit later. If you start as Ranger1/Cleric1, I'd go R2/C1 next, then get to R2/C4 for 2nd level spells and an ASI/feat, then R5/C4, then continue with Cleric from there. This will delay your ASI/Feat and Extra Attack a bit, so you won't be quite as good at archery damage output until Level 9, but you'll be better at spellcasting. There will also be a bit of competition between some of your Cleric spells like Spiritual Weapon and your Ranger spells like Hunter's Mark, both of which use your bonus action. (This is probably the less optimal of the two options, but you will eventually be a more powerful and versatile spellcaster, if your campaign makes it up until the higher levels).</p><p></p><p></p><p>For domains, it will partly depend on whether you're just taking 1 level of Cleric, or if you're taking more. If you're only taking 1 level of Cleric, I'd recommend taking either the Arcana, Life, Light, Nature, or Trickery domain. Each have nifty 1st level features that could be handy for your character. Arcana will get you two Wizard cantrips that key off Wisdom, which combined with your Cleric cantrips and Minor Illusion from being a Forest Gnome, will give you a wide variety of cantrips to choose from. Life Cleric will boost your healing ability on all your healing spells, including Ranger spells like Goodberry. Light Cleric gets you a useful reaction ability to impose disadvantage on an enemy within 30 feet who attacks you, as well as the great spell Faerie Fire as a domain spell. Nature Cleric is very thematically appropriate for a Ranger/Cleric, and gets you an extra Nature-style skill, a Druid Cantrip, and some nature-themed utility domain spells (including a handy Ritual spell of Speak With Animals). Trickery gets you some useful utility domain spells, and allows you to boost an ally's Stealth check.</p><p></p><p>If you're taking more than 1 level of Cleric, I'd still recommend Life, especially if you want to focus on Healing, or Nature, which is still also a good (and appropriate) choice for this build. Either way, once your hit Cleric8, your archery damage gets a nice boost from Divine Strike with both of these domains.</p><p></p><p>Whether you're taking 1 or more levels of Cleric, I wouldn't bother with War domain. The domain spells and proficiencies won't help you out at all, and spending bonus actions to get 3-5 additional attacks per day isn't ideal. Most of the time, you'll have better things to do with your bonus actions, like initiating and moving your Hunter's Mark, or making Spiritual Weapon attacks.</p><p></p><p>Tempest is in a similar boat, since you still won't benefit from the extra proficiencies, and the Wrath of the Storm reaction only works on enemies within 5 feet, whereas an archer will want to try to stay out of melee range. It might be worth considering if you're taking more than 1 level of Cleric, as it does open up the option for some decent AOE spells, but it still wouldn't be ideal for this type of character.</p><p></p><p></p><p>For Ranger Subclass, a Gloom Stalker archer is powerful, especially if your campaign frequently takes place in areas with dim light or darkness. The other good choice is Hunter, as mentioned above, which has options for adding additional damage to your bow attacks.</p></blockquote><p></p>
[QUOTE="RogueJK, post: 7551017, member: 170"] If you're wanting to do a Ranger/Cleric archer/healer multiclass, focus on DEX and then WIS as your primary ability, and CON as a secondary ability . Forest Gnome is your best option for Gnome subtype, thanks to the DEX bonus and Minor Illusion cantrip. STR, INT, and CHA aren't very important. Even though you'll have Medium and potentially Heavy armor proficiency, depending on your Cleric domain, you'll want to stick to Light Armor. Shortbow will be your primary weapon, and take a Finesse weapon like a rapier as a backup melee weapon. For this type of character, there are two ways to approach it: A) Take 1 level in Cleric, and all the rest in Ranger. This is the more straightforward method, and requires less planning. It also will be better at archery the quickest, at the expense of more limited spellcasting. (This would most likely be my choice for progression.) B) Take 5 levels in Ranger, and all the rest in Cleric. This requires you to plan out your progression a bit more, and doesn't really come online until a bit later. If you start as Ranger1/Cleric1, I'd go R2/C1 next, then get to R2/C4 for 2nd level spells and an ASI/feat, then R5/C4, then continue with Cleric from there. This will delay your ASI/Feat and Extra Attack a bit, so you won't be quite as good at archery damage output until Level 9, but you'll be better at spellcasting. There will also be a bit of competition between some of your Cleric spells like Spiritual Weapon and your Ranger spells like Hunter's Mark, both of which use your bonus action. (This is probably the less optimal of the two options, but you will eventually be a more powerful and versatile spellcaster, if your campaign makes it up until the higher levels). For domains, it will partly depend on whether you're just taking 1 level of Cleric, or if you're taking more. If you're only taking 1 level of Cleric, I'd recommend taking either the Arcana, Life, Light, Nature, or Trickery domain. Each have nifty 1st level features that could be handy for your character. Arcana will get you two Wizard cantrips that key off Wisdom, which combined with your Cleric cantrips and Minor Illusion from being a Forest Gnome, will give you a wide variety of cantrips to choose from. Life Cleric will boost your healing ability on all your healing spells, including Ranger spells like Goodberry. Light Cleric gets you a useful reaction ability to impose disadvantage on an enemy within 30 feet who attacks you, as well as the great spell Faerie Fire as a domain spell. Nature Cleric is very thematically appropriate for a Ranger/Cleric, and gets you an extra Nature-style skill, a Druid Cantrip, and some nature-themed utility domain spells (including a handy Ritual spell of Speak With Animals). Trickery gets you some useful utility domain spells, and allows you to boost an ally's Stealth check. If you're taking more than 1 level of Cleric, I'd still recommend Life, especially if you want to focus on Healing, or Nature, which is still also a good (and appropriate) choice for this build. Either way, once your hit Cleric8, your archery damage gets a nice boost from Divine Strike with both of these domains. Whether you're taking 1 or more levels of Cleric, I wouldn't bother with War domain. The domain spells and proficiencies won't help you out at all, and spending bonus actions to get 3-5 additional attacks per day isn't ideal. Most of the time, you'll have better things to do with your bonus actions, like initiating and moving your Hunter's Mark, or making Spiritual Weapon attacks. Tempest is in a similar boat, since you still won't benefit from the extra proficiencies, and the Wrath of the Storm reaction only works on enemies within 5 feet, whereas an archer will want to try to stay out of melee range. It might be worth considering if you're taking more than 1 level of Cleric, as it does open up the option for some decent AOE spells, but it still wouldn't be ideal for this type of character. For Ranger Subclass, a Gloom Stalker archer is powerful, especially if your campaign frequently takes place in areas with dim light or darkness. The other good choice is Hunter, as mentioned above, which has options for adding additional damage to your bow attacks. [/QUOTE]
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