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General Tabletop Discussion
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Best Name For A “Leader” Class?
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<blockquote data-quote="Tony Vargas" data-source="post: 7888950" data-attributes="member: 996"><p>The key thing that's <em>good</em> about it in the context of the D&D class is that it <em>doesn't imply legitimate authority</em>. In fact, in most definitions, the lack of the Warlord having any legitimate authority beyond the strength of his allies is key. A major stumbling block to the very concept of the class is the misperception that it does represent legitimate authority and even place in a military hierarchy, and must be the literal party leader. Marshal, Captain, Commander and other ranks are pretty awful, from that perspective.</p><p></p><p></p><p>Or Sorcerer, Warlock, Assassin, Thief, Necromancer ...</p><p></p><p>There is so much 'edginess' in the names of classes & sub-classes. And, there's just <em>so</em> much "taking over things by force" implicit in the provenance of D&D classes and the very play of the game, that we ironically call PCs 'murder hobos' ...</p><p></p><p>...it's a non-issue.</p><p></p><p>Which D&D has never done before, of course...</p><p></p><p>...except for the Sorcerer (has never meant "innate magical power," but generally, if not an outright charlatan, one claiming magical power derived from evil spirits)… and the Paladin (real definition: Peer of Charlemagne)… and Fighter (boxer) … and magic-user (just made up) … and … well, prettymuch every class to some extent or another.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7888950, member: 996"] The key thing that's [I]good[/I] about it in the context of the D&D class is that it [I]doesn't imply legitimate authority[/I]. In fact, in most definitions, the lack of the Warlord having any legitimate authority beyond the strength of his allies is key. A major stumbling block to the very concept of the class is the misperception that it does represent legitimate authority and even place in a military hierarchy, and must be the literal party leader. Marshal, Captain, Commander and other ranks are pretty awful, from that perspective. Or Sorcerer, Warlock, Assassin, Thief, Necromancer ... There is so much 'edginess' in the names of classes & sub-classes. And, there's just [I]so[/I] much "taking over things by force" implicit in the provenance of D&D classes and the very play of the game, that we ironically call PCs 'murder hobos' ... ...it's a non-issue. Which D&D has never done before, of course... ...except for the Sorcerer (has never meant "innate magical power," but generally, if not an outright charlatan, one claiming magical power derived from evil spirits)… and the Paladin (real definition: Peer of Charlemagne)… and Fighter (boxer) … and magic-user (just made up) … and … well, prettymuch every class to some extent or another. [/QUOTE]
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