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General Tabletop Discussion
*Dungeons & Dragons
Best Name For A “Leader” Class?
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<blockquote data-quote="ccooke" data-source="post: 7895311" data-attributes="member: 6695890"><p>There's no way I'm replying to this. I have clearly escaped the office by now. Anything else would imply that I'm an idiot.</p><p></p><p></p><p></p><p>Your issues with the Controller role are with the powers and game balance it had, though - not the fit of the name. That's an entirely different argument, and let's not have it here <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p><p></p><p></p><p></p><p>Here's a problem: Healer <em>sounds</em> more important and exciting (at least, it seems to for a lot of new players. "Can I play a healer?" is a thing I have heard quite a bit - at least in the same order as other "Can I ..." from newbies, even if it's not the most common). But Healer also evokes the spectre of the poor benighted healbot in older players. </p><p></p><p>Support is accurate, and works well for what they do, but also sounds less essential (which is amusing, given just how much a support class played well makes the game better for <em>everyone</em>). </p><p></p><p>I think both names have problems. Then again, maybe the best thing to tell people is: Use the names that will best work with the players you have. If you played a lot of 4e and want to call characters Leaders... just do. Unless someone manages to square the circle here and come up with something amazing, I don't think there's going to be an obviously right answer. Maybe someone will come up with a homebrew class or subclass that gets adopted by a lot of people, and we all find ourselves calling the role by whatever name <em>that</em> has in a few years. Maybe not.</p></blockquote><p></p>
[QUOTE="ccooke, post: 7895311, member: 6695890"] There's no way I'm replying to this. I have clearly escaped the office by now. Anything else would imply that I'm an idiot. Your issues with the Controller role are with the powers and game balance it had, though - not the fit of the name. That's an entirely different argument, and let's not have it here :-). Here's a problem: Healer [I]sounds[/I] more important and exciting (at least, it seems to for a lot of new players. "Can I play a healer?" is a thing I have heard quite a bit - at least in the same order as other "Can I ..." from newbies, even if it's not the most common). But Healer also evokes the spectre of the poor benighted healbot in older players. Support is accurate, and works well for what they do, but also sounds less essential (which is amusing, given just how much a support class played well makes the game better for [I]everyone[/I]). I think both names have problems. Then again, maybe the best thing to tell people is: Use the names that will best work with the players you have. If you played a lot of 4e and want to call characters Leaders... just do. Unless someone manages to square the circle here and come up with something amazing, I don't think there's going to be an obviously right answer. Maybe someone will come up with a homebrew class or subclass that gets adopted by a lot of people, and we all find ourselves calling the role by whatever name [I]that[/I] has in a few years. Maybe not. [/QUOTE]
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