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Best Non-GWM, Non-SS, Non-PM, Non-CE Damagers
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<blockquote data-quote="Greg Benage" data-source="post: 7237902" data-attributes="member: 93631"><p>The owl grants advantage, so you're making two attack rolls to land sneak attack either way. The dual-wielder (say swashbuckler) can hit twice with a d6 weapon, while the AT can hit once with a 2d8 weapon (1d8 from the weapon, 1d8 from the melee cantrip on a hit). But:</p><p></p><p>* Advantage is better than two attack rolls for sneak attack crits (i.e. you never have that situation where you hit with the first attack and use sneak, then crit with the bonus-action attack).</p><p>* Crits are better with 2d8+3d6.</p><p>* The extra 2d8 rider damage from <em>booming blade</em> half the time isn't matched by the dual-wielder.</p><p></p><p>It's a marginal difference at 5th level (ETA: not that marginal -- I'm getting about 20 DPR for the TWFer, assuming variant human with Dual Wielder), but the AT scales better because of the melee cantrip. The AT is dependent on the owl, however. If the owl dies, the AT should switch over to TWFing to keep up, but then he can't bonus-action Disengage -- he has to spend a feat on Mobile to match the swashbuckler until he can re-summon the familiar.</p><p></p><p>So...swashbuckler more reliable, AT higher ceiling? Again, leaving out spells.</p></blockquote><p></p>
[QUOTE="Greg Benage, post: 7237902, member: 93631"] The owl grants advantage, so you're making two attack rolls to land sneak attack either way. The dual-wielder (say swashbuckler) can hit twice with a d6 weapon, while the AT can hit once with a 2d8 weapon (1d8 from the weapon, 1d8 from the melee cantrip on a hit). But: * Advantage is better than two attack rolls for sneak attack crits (i.e. you never have that situation where you hit with the first attack and use sneak, then crit with the bonus-action attack). * Crits are better with 2d8+3d6. * The extra 2d8 rider damage from [I]booming blade[/I] half the time isn't matched by the dual-wielder. It's a marginal difference at 5th level (ETA: not that marginal -- I'm getting about 20 DPR for the TWFer, assuming variant human with Dual Wielder), but the AT scales better because of the melee cantrip. The AT is dependent on the owl, however. If the owl dies, the AT should switch over to TWFing to keep up, but then he can't bonus-action Disengage -- he has to spend a feat on Mobile to match the swashbuckler until he can re-summon the familiar. So...swashbuckler more reliable, AT higher ceiling? Again, leaving out spells. [/QUOTE]
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