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Best NonWOTC Campaign setting?
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<blockquote data-quote="Gaiden" data-source="post: 1611782" data-attributes="member: 103"><p>One thing that would help is to know how much money you are willing to spend. If you are going for a non-WOTC world, there is a lot out there. However, some worlds are neatly contained in one book; others in 10. You said you did not drasitcally want a change in classes. IME, you may just want to stick with WOTC stuff and use one of the 2nd ed. settings with the Dragon updates. Again, IME, the real flavor from a non-WOTC product comes from the alternate classes, feats and spells (and sometimes spell systems).</p><p></p><p>I have not played Midnight, but have looked into the Scarred Lands, Rokugan, and Arcana Unearthed. My personal favorite is Rokugan - it is AEG's d20 version of Legend of the Five Rings and thus has the 13th - 16th century Japan feel to it. I like it because it has so much flavor built into all of the new mechanics it introduces and the majority of all the source books in addition to Rokugan itself are all about settings and people. Of course, there are somewhere around 15 books out for the setting and reading through all of them could be quite labor intensive - especially since it is all new (if you haven't done anything with L5R).</p><p></p><p>I will second JoeGKushner's philosophy of plundering from the material heavily. Scarred Lands is even a bigger product than Rokugan and has a phenominal amount of material. IIRC, the number one adventure of last year was for that setting (or at least published by SSS).</p><p></p><p>I have played in an Arcana Unearthed game and found it to be a refreshing change from the standard D&D races. The game followed the published adventure: Plague of Dreams, and the involvement of all of the history of the world by my DM was great. Overall, I like the mechanics less than for the above two systems, but the setting was cool.</p><p></p><p>Lastly, you might want to look at Ravenloft if you are interested in a gothic horror setting. If done well, you might literally feel chills down your spine while playing (I have).</p></blockquote><p></p>
[QUOTE="Gaiden, post: 1611782, member: 103"] One thing that would help is to know how much money you are willing to spend. If you are going for a non-WOTC world, there is a lot out there. However, some worlds are neatly contained in one book; others in 10. You said you did not drasitcally want a change in classes. IME, you may just want to stick with WOTC stuff and use one of the 2nd ed. settings with the Dragon updates. Again, IME, the real flavor from a non-WOTC product comes from the alternate classes, feats and spells (and sometimes spell systems). I have not played Midnight, but have looked into the Scarred Lands, Rokugan, and Arcana Unearthed. My personal favorite is Rokugan - it is AEG's d20 version of Legend of the Five Rings and thus has the 13th - 16th century Japan feel to it. I like it because it has so much flavor built into all of the new mechanics it introduces and the majority of all the source books in addition to Rokugan itself are all about settings and people. Of course, there are somewhere around 15 books out for the setting and reading through all of them could be quite labor intensive - especially since it is all new (if you haven't done anything with L5R). I will second JoeGKushner's philosophy of plundering from the material heavily. Scarred Lands is even a bigger product than Rokugan and has a phenominal amount of material. IIRC, the number one adventure of last year was for that setting (or at least published by SSS). I have played in an Arcana Unearthed game and found it to be a refreshing change from the standard D&D races. The game followed the published adventure: Plague of Dreams, and the involvement of all of the history of the world by my DM was great. Overall, I like the mechanics less than for the above two systems, but the setting was cool. Lastly, you might want to look at Ravenloft if you are interested in a gothic horror setting. If done well, you might literally feel chills down your spine while playing (I have). [/QUOTE]
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