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Best of Planescape (and Birthright, while we're at it)
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<blockquote data-quote="Shemeska" data-source="post: 4912842" data-attributes="member: 11697"><p>1) Faces of Evil: The Fiends - the best fiend book in D&D history, and one of the top two monster ecology books for the same. Awesome ideas. Only FC:I has come remotely close to touching this book's standard since it was written.</p><p></p><p>2) Uncaged: Faces of Sigil - best NPC book in D&D history. A decade after being printed and seven years after I first read it, literally every single NPC in the book remains memorable, and I've used a majority of them in my campaigns. I <3 Akin and Seamusxanthuszemus. Entirely illustrated by Tony Diterlizzi doesn't hurt either.</p><p></p><p>3) Factol's Manifesto - unique book that you wouldn't see WotC produce unless they were high on crack at this point. Filled with enough flavor and plot hooks to make your head spin, and written up as an in-game book. Oh yeah, and [spoiler]A'kin[/spoiler] wrote it in-game.</p><p></p><p>4) Hellbound: The Blood War - like Faces of Evil but about the conflict itself rather than the various fiends in general. The Blood War chronology itself is awesome, and the module that's also part of the box set has some unique characters (the Maeldur, Daru Ib Shamiq, etc).</p><p></p><p>5) Planes of Conflict / Chaos / Law - Standard bearers for all books on the planes written after them. We haven't seen anything since then, except possibly FC:I to come close to hitting their level of well written, evocative flavor text.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 4912842, member: 11697"] 1) Faces of Evil: The Fiends - the best fiend book in D&D history, and one of the top two monster ecology books for the same. Awesome ideas. Only FC:I has come remotely close to touching this book's standard since it was written. 2) Uncaged: Faces of Sigil - best NPC book in D&D history. A decade after being printed and seven years after I first read it, literally every single NPC in the book remains memorable, and I've used a majority of them in my campaigns. I <3 Akin and Seamusxanthuszemus. Entirely illustrated by Tony Diterlizzi doesn't hurt either. 3) Factol's Manifesto - unique book that you wouldn't see WotC produce unless they were high on crack at this point. Filled with enough flavor and plot hooks to make your head spin, and written up as an in-game book. Oh yeah, and [spoiler]A'kin[/spoiler] wrote it in-game. 4) Hellbound: The Blood War - like Faces of Evil but about the conflict itself rather than the various fiends in general. The Blood War chronology itself is awesome, and the module that's also part of the box set has some unique characters (the Maeldur, Daru Ib Shamiq, etc). 5) Planes of Conflict / Chaos / Law - Standard bearers for all books on the planes written after them. We haven't seen anything since then, except possibly FC:I to come close to hitting their level of well written, evocative flavor text. [/QUOTE]
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