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Best of Planescape (and Birthright, while we're at it)
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<blockquote data-quote="kenmarable" data-source="post: 4913402" data-attributes="member: 40359"><p>I haven't really delved too deep into Deva Spark, so I can't say how good it is. It is an interesting and very Planescape-y idea...</p><p>[sblock]If I recall, a portion of a deva is smuggled into the Lower Planes (spy?? I forget) but gets into a bebillith. The bebillith turns good and the PCs are faced with the dilemma of returning the spark to the celestial who needs it but dooming the now reformed bebilith, or letting the fiend live at the cost of the celestial[/sblock]</p><p>... but many have said it's very railroady. *shrug* I don't know for myself, so I'm interested in hearing others actual play experiences with it.</p><p></p><p>As for Sigil info, In the Cage and Uncaged: Faces of Sigil are great sources of info on the city. If I recall, Faction War also had a great deal of info (rumored to be from another project that was dropped, so they inserted it into this adventure).</p><p></p><p>Although Sigil was favored in a lot of the products, I'm not sure offhand how many adventures are based in it, however. Beyond adventure hooks that read "While in Sigil your factol sends you on a mission, here's the portal key, see you later" most adventures were actually throughout the planes. Eternal Boundary and Harbinger house, I think are mostly in Sigil. Doors to the Unknown branches off into other planes, but through dealing with Estavan and such, still feels pretty Sigil grounded. Of course, Faction War is 100% in Sigil.</p><p></p><p>Also, Shemeska wrote a very nice treatise on Sigil <a href="http://www.planewalker.com/pscs-chapter-7" target="_blank">over at Planewalker</a>. </p><p></p><p>Concerning "surrounding area not just part of the Great Wheel", if you mean the Outlands and gatetowns, the Player's Primer to the Outlands has a bunch on that. It's short but has at least a page and I think map for each gatetown. Most every gatetown appears to a varying extent in some adventure, but not a whole lot of fluff in those. as for other stuff unique to Planescape not just part of the Great Wheel, I'm not really sure since the two are so closely integrated in my mind.</p></blockquote><p></p>
[QUOTE="kenmarable, post: 4913402, member: 40359"] I haven't really delved too deep into Deva Spark, so I can't say how good it is. It is an interesting and very Planescape-y idea... [sblock]If I recall, a portion of a deva is smuggled into the Lower Planes (spy?? I forget) but gets into a bebillith. The bebillith turns good and the PCs are faced with the dilemma of returning the spark to the celestial who needs it but dooming the now reformed bebilith, or letting the fiend live at the cost of the celestial[/sblock] ... but many have said it's very railroady. *shrug* I don't know for myself, so I'm interested in hearing others actual play experiences with it. As for Sigil info, In the Cage and Uncaged: Faces of Sigil are great sources of info on the city. If I recall, Faction War also had a great deal of info (rumored to be from another project that was dropped, so they inserted it into this adventure). Although Sigil was favored in a lot of the products, I'm not sure offhand how many adventures are based in it, however. Beyond adventure hooks that read "While in Sigil your factol sends you on a mission, here's the portal key, see you later" most adventures were actually throughout the planes. Eternal Boundary and Harbinger house, I think are mostly in Sigil. Doors to the Unknown branches off into other planes, but through dealing with Estavan and such, still feels pretty Sigil grounded. Of course, Faction War is 100% in Sigil. Also, Shemeska wrote a very nice treatise on Sigil [url=http://www.planewalker.com/pscs-chapter-7]over at Planewalker[/url]. Concerning "surrounding area not just part of the Great Wheel", if you mean the Outlands and gatetowns, the Player's Primer to the Outlands has a bunch on that. It's short but has at least a page and I think map for each gatetown. Most every gatetown appears to a varying extent in some adventure, but not a whole lot of fluff in those. as for other stuff unique to Planescape not just part of the Great Wheel, I'm not really sure since the two are so closely integrated in my mind. [/QUOTE]
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