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Best PC class for a wyrmling dragon?
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<blockquote data-quote="kenmarable" data-source="post: 3165699" data-attributes="member: 40359"><p>One of the drawbacks of multiclassing to a spellcaster after you are already high in HD is that while the rest of the party and your opponents are throwing around <em>chain lightnings</em>, you have <em>shocking grasp</em>. Even for non-power gamers, that can take some fun out of it. One character I played had 4 levels of fighter and the rest as a spellcaster. Even though he was somewhat melee-capable, often the other spellcaster in the group having spells 2 levels higher than mine was overshadowing my character. With 5 levels of difference, I can only imagine it being worse.</p><p></p><p>That being said, if there is a spellcasting niche that isn't filled at all within a party, go right ahead. Also, if you don't mind being overshadowed by other spellcasters, go right ahead. I'm just saying it could be difficult trying to be a sorcerer who happens to be a dragon as opposed to a dragon who can do a little sorcery.</p><p></p><p>(As an aside, one of my wife's characters when we hit Epic levels decided to multiclass to cleric from almost pure Enchanter. So massive wizard power, and some 1st level cleric spells almost as an after thought. But it really fit what the character had been through and she was perfectly happy with focusing on cleric-ness from that point on.)</p><p></p><p>One thing I really like about the Book of Nine Swords and the martial adepts is that they multiclass so much better. One half of all other HD count towards your "spellcasting" level if I understand it correctly. Multiclassing is far less painful that way (and I hope 4E works something like that in for the sorcerer, wizard, and cleric - maybe druid - whenever it comes around). Besides, having a gold dragon swordsage in the desert wind style (lotsa fire-based and movement-based stuff) would be pretty cool.</p><p></p><p>All that being said, sorcerer is an obvious fit thematically, and the idea of a dragon shaman is really inspired. All of the other classes have interesting aspects to them both mechanically and flavor-wise, so I don't think you can go wrong with any of them.</p></blockquote><p></p>
[QUOTE="kenmarable, post: 3165699, member: 40359"] One of the drawbacks of multiclassing to a spellcaster after you are already high in HD is that while the rest of the party and your opponents are throwing around [i]chain lightnings[/i], you have [i]shocking grasp[/i]. Even for non-power gamers, that can take some fun out of it. One character I played had 4 levels of fighter and the rest as a spellcaster. Even though he was somewhat melee-capable, often the other spellcaster in the group having spells 2 levels higher than mine was overshadowing my character. With 5 levels of difference, I can only imagine it being worse. That being said, if there is a spellcasting niche that isn't filled at all within a party, go right ahead. Also, if you don't mind being overshadowed by other spellcasters, go right ahead. I'm just saying it could be difficult trying to be a sorcerer who happens to be a dragon as opposed to a dragon who can do a little sorcery. (As an aside, one of my wife's characters when we hit Epic levels decided to multiclass to cleric from almost pure Enchanter. So massive wizard power, and some 1st level cleric spells almost as an after thought. But it really fit what the character had been through and she was perfectly happy with focusing on cleric-ness from that point on.) One thing I really like about the Book of Nine Swords and the martial adepts is that they multiclass so much better. One half of all other HD count towards your "spellcasting" level if I understand it correctly. Multiclassing is far less painful that way (and I hope 4E works something like that in for the sorcerer, wizard, and cleric - maybe druid - whenever it comes around). Besides, having a gold dragon swordsage in the desert wind style (lotsa fire-based and movement-based stuff) would be pretty cool. All that being said, sorcerer is an obvious fit thematically, and the idea of a dragon shaman is really inspired. All of the other classes have interesting aspects to them both mechanically and flavor-wise, so I don't think you can go wrong with any of them. [/QUOTE]
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