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Best practices for easy-to-run modules [+]
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<blockquote data-quote="EpicureanDM" data-source="post: 9803709" data-attributes="member: 6996003"><p>I like this very much.</p><p></p><p>That's great. You'd need to follow the same approach as comic book collectors then: one to play and one to put in a plastic bag.</p><p></p><p>The metaphor wasn't that strong. The designer should be transparent about what they intended, but only so that GMs can feel confident when they deviate from it if that's what's best.</p><p></p><p>I see this idea expressed from time to time and it makes no sense to me. I don't think of it in terms of a safety net. I don't think that new GMs should be given hard railroads and veteran GMs should be given freeform sandboxes or whatever. What would a scenario designed for "expert" GMs even look like? How would you, as the designer, assess expertise? Is the idea somehow that veteran GMs wouldn't benefit from the same ideas we're discussing here?</p><p></p><p>Every published scenario should be written to the same standard whether it's for new or veteran GMs. Maybe a veteran GM will get up to speed with it a bit faster, but that shouldn't change how the information is structured.</p></blockquote><p></p>
[QUOTE="EpicureanDM, post: 9803709, member: 6996003"] I like this very much. That's great. You'd need to follow the same approach as comic book collectors then: one to play and one to put in a plastic bag. The metaphor wasn't that strong. The designer should be transparent about what they intended, but only so that GMs can feel confident when they deviate from it if that's what's best. I see this idea expressed from time to time and it makes no sense to me. I don't think of it in terms of a safety net. I don't think that new GMs should be given hard railroads and veteran GMs should be given freeform sandboxes or whatever. What would a scenario designed for "expert" GMs even look like? How would you, as the designer, assess expertise? Is the idea somehow that veteran GMs wouldn't benefit from the same ideas we're discussing here? Every published scenario should be written to the same standard whether it's for new or veteran GMs. Maybe a veteran GM will get up to speed with it a bit faster, but that shouldn't change how the information is structured. [/QUOTE]
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