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Best pulp RPG game
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<blockquote data-quote="Glyfair" data-source="post: 4961907" data-attributes="member: 53"><p>I have always had a soft spot for the heroic pulp fiction of the Shadow, Doc Savage, Tarzan, the Avenger, etc. <em>Justice, Inc.</em> started my path in pulp roleplaying, and it carried over to the fantasy pulp of Eberron (still planning my "Doc Savage and Eberron" campaign in my mind).</p><p></p><p>However, I just haven't really had a chance to play in a pulp game in a long time. I tried a brief foray into <em>Savage Worlds</em>, but it didn't quite work. In fact, I was surprised at how little support there is for the pulp genre in a game that seemed to have that as its base.</p><p></p><p>I have seen a lot of great reviews of <em>Hollow Earth Expeditions</em>, but a few that make me question how well it works thematically (it seems to be a bit tied to a specific style of pulp), and systemically.</p><p></p><p>So my question to you is, what game system seems best to you to capture the feel of a heroic pulp game in the early 20th century era? Ideally, I want a system that isn't too difficult to quickly learn, has decent support, and captures the feel of the genre. </p><p></p><p>Feel of the genre is most important to me. For example, the best espionage RPG I ever played was <em>James Bond</em> because the system captured the feel of the movie Bond extremely well (not that an update today might not improve on it in many ways).</p></blockquote><p></p>
[QUOTE="Glyfair, post: 4961907, member: 53"] I have always had a soft spot for the heroic pulp fiction of the Shadow, Doc Savage, Tarzan, the Avenger, etc. [I]Justice, Inc.[/I] started my path in pulp roleplaying, and it carried over to the fantasy pulp of Eberron (still planning my "Doc Savage and Eberron" campaign in my mind). However, I just haven't really had a chance to play in a pulp game in a long time. I tried a brief foray into [I]Savage Worlds[/I], but it didn't quite work. In fact, I was surprised at how little support there is for the pulp genre in a game that seemed to have that as its base. I have seen a lot of great reviews of [I]Hollow Earth Expeditions[/I], but a few that make me question how well it works thematically (it seems to be a bit tied to a specific style of pulp), and systemically. So my question to you is, what game system seems best to you to capture the feel of a heroic pulp game in the early 20th century era? Ideally, I want a system that isn't too difficult to quickly learn, has decent support, and captures the feel of the genre. Feel of the genre is most important to me. For example, the best espionage RPG I ever played was [I]James Bond[/I] because the system captured the feel of the movie Bond extremely well (not that an update today might not improve on it in many ways). [/QUOTE]
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