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Best...Puzzle...Ever....
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<blockquote data-quote="Fieari" data-source="post: 1341987" data-attributes="member: 16221"><p>I have two books here labeled "Usborne Superpuzzles: Advanced Level" one of which is titled "Logic Puzzles" and the other "Map & Maze Puzzles". Both have a warning on the front: "WARNING: SERIOUSLY DIFFICULT PUZZLES"</p><p></p><p>They aren't kidding about that warning.</p><p></p><p>A while ago, I tried taking one of the puzzles and seeing how I could modify it to fit into a D&D campaign. It was similar to the "there are two guys, one who always lies, one who always tells the truth" puzzle, except much more difficult, and besides, the statements the characters made were fixed. So I made it so that an NPC asked the questions, and the PCs would then be able to question the NPC for the information. For convenience, I had the NPC be a rouge in an NPC adventuring party who had given up the quest, yet had also recorded this conversation into a gem (how handy!) so that the PCs could analyze it.</p><p></p><p>The other rogue had discovered through the rumor-mill that a band of five travelling performers was comming into town, and that they also knew the location of YE OLDE ARTIFACT OF POWER. It also seemed that one of the performers was a paladin travelling with the group across the mountains (performing with them along the way), and as such never lied. Another performer, previously an adventurer, had befallen a nasty curse that made it so that every word he spoke was a lie. The other three performers were just average guys... but they didn't particularly like people asking them questions and would often try to be deliberately misleading... that is to say, sometimes they'd tell the truth, and sometimes they'd lie. You never could tell.</p><p></p><p>The NPC rogue tracked the performers down, and found a Drummer, a Piper, a Jester, a Juggler, and to really draw the croud, someone who had been (hopefully temporarily!) polymorphed into the form of a Bear. The conversation (recorded) went a little something like this:</p><p></p><p><strong>NPC Rogue:</strong> So... what can you tell me about the whereabouts of the artifact of power?</p><p></p><p><strong>Drummer:</strong> I can tell you that you must take the road towards the town of Tabor.</p><p><strong>Polymorphed Bear</strong>: You say no such thing!</p><p><strong>Piper</strong>: You must take the road to the city of Mandolin.</p><p><strong>Jester</strong>: I agree. Take the road to Mandolin.</p><p><strong>Piper</strong>: Errr... umm... Let's see... it was either to Tabor or to Mandolin. One of those two. Definitely one of those two.</p><p></p><p><strong>NPC Rogue</strong>: Um... okay. Where do I go after that?</p><p></p><p><strong>Drummer</strong>: At the crossroads, you must go to Castle Gargoylia.</p><p><strong>Polymorphed Bear</strong>: No, you must NOT go to the Castle Gargoylia!</p><p><strong>Jester</strong>: Right, you must go to the Castle of Arc instead.</p><p><strong>Juggler</strong>: Go to Castle Gargoylia.</p><p></p><p><strong>NPC Rogue</strong>: Right. So... which one of you... you know, always tells the truth?</p><p></p><p><strong>Drummer</strong>: I sometimes lie, and sometimes tell the truth.</p><p><strong>Juggler</strong>: That's a lie!</p><p><strong>Jester</strong>: Well, I can say this. If the polymorphed bear is always truthful, the juggler is the one who tells nothing but lies.</p><p><strong>Polymorphed Bear</strong>: The Jester is lying.</p><p><strong>Piper</strong>: The Drummer always tells the truth. Always.</p><p><strong>Jester</strong>: The piper speaks nothing but lies! Lies I tell you!</p><p></p><p><strong>NPC Rogue</strong>: That... doesn't really help. Look, I'll figure it out later. When I get to... ah... whereever it is. What do I do then?</p><p></p><p><strong>Drummer</strong>: At the castle you must find the sage. He'll show you where to get the artifact.</p><p><strong>Juggler</strong>: You must find the pageboy.</p><p><strong>Polymorphed Bear</strong>: Find the cook! Find the cook!</p><p></p><p><strong>NPC Rogue</strong>: I can't take any more of this bloody nonsense! <em>*storms out*</em></p><p></p><p></p><p>Can you guys figure out where to go?</p></blockquote><p></p>
[QUOTE="Fieari, post: 1341987, member: 16221"] I have two books here labeled "Usborne Superpuzzles: Advanced Level" one of which is titled "Logic Puzzles" and the other "Map & Maze Puzzles". Both have a warning on the front: "WARNING: SERIOUSLY DIFFICULT PUZZLES" They aren't kidding about that warning. A while ago, I tried taking one of the puzzles and seeing how I could modify it to fit into a D&D campaign. It was similar to the "there are two guys, one who always lies, one who always tells the truth" puzzle, except much more difficult, and besides, the statements the characters made were fixed. So I made it so that an NPC asked the questions, and the PCs would then be able to question the NPC for the information. For convenience, I had the NPC be a rouge in an NPC adventuring party who had given up the quest, yet had also recorded this conversation into a gem (how handy!) so that the PCs could analyze it. The other rogue had discovered through the rumor-mill that a band of five travelling performers was comming into town, and that they also knew the location of YE OLDE ARTIFACT OF POWER. It also seemed that one of the performers was a paladin travelling with the group across the mountains (performing with them along the way), and as such never lied. Another performer, previously an adventurer, had befallen a nasty curse that made it so that every word he spoke was a lie. The other three performers were just average guys... but they didn't particularly like people asking them questions and would often try to be deliberately misleading... that is to say, sometimes they'd tell the truth, and sometimes they'd lie. You never could tell. The NPC rogue tracked the performers down, and found a Drummer, a Piper, a Jester, a Juggler, and to really draw the croud, someone who had been (hopefully temporarily!) polymorphed into the form of a Bear. The conversation (recorded) went a little something like this: [b]NPC Rogue:[/b] So... what can you tell me about the whereabouts of the artifact of power? [b]Drummer:[/b] I can tell you that you must take the road towards the town of Tabor. [b]Polymorphed Bear[/b]: You say no such thing! [b]Piper[/b]: You must take the road to the city of Mandolin. [b]Jester[/b]: I agree. Take the road to Mandolin. [b]Piper[/b]: Errr... umm... Let's see... it was either to Tabor or to Mandolin. One of those two. Definitely one of those two. [b]NPC Rogue[/b]: Um... okay. Where do I go after that? [b]Drummer[/b]: At the crossroads, you must go to Castle Gargoylia. [b]Polymorphed Bear[/b]: No, you must NOT go to the Castle Gargoylia! [b]Jester[/b]: Right, you must go to the Castle of Arc instead. [b]Juggler[/b]: Go to Castle Gargoylia. [b]NPC Rogue[/b]: Right. So... which one of you... you know, always tells the truth? [b]Drummer[/b]: I sometimes lie, and sometimes tell the truth. [b]Juggler[/b]: That's a lie! [b]Jester[/b]: Well, I can say this. If the polymorphed bear is always truthful, the juggler is the one who tells nothing but lies. [b]Polymorphed Bear[/b]: The Jester is lying. [b]Piper[/b]: The Drummer always tells the truth. Always. [b]Jester[/b]: The piper speaks nothing but lies! Lies I tell you! [b]NPC Rogue[/b]: That... doesn't really help. Look, I'll figure it out later. When I get to... ah... whereever it is. What do I do then? [b]Drummer[/b]: At the castle you must find the sage. He'll show you where to get the artifact. [b]Juggler[/b]: You must find the pageboy. [b]Polymorphed Bear[/b]: Find the cook! Find the cook! [b]NPC Rogue[/b]: I can't take any more of this bloody nonsense! [i]*storms out*[/i] Can you guys figure out where to go? [/QUOTE]
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