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General Tabletop Discussion
*Dungeons & Dragons
Best resources for more "interesting" monster fights?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 8940785" data-attributes="member: 11760"><p>Before buying The Monsters Know What They're Doing, I would flip through the blog.</p><p></p><p>Keith Ammann does a good job of reverse engineering the sometimes baroque monster stats (pre-Monsters of the Multiverse) to say "this works in harmony with this and sets up doing that." If you followed his outline, your monsters will instantly become a lot tougher and, often, have a lot more personality. (The goblins are good in this regard, for instance.)</p><p></p><p>In practice, your monsters will likely suddenly be a lot more effective than they were ahead of time, especially if your players are used to monsters being unoptimized. I would consider dropping the monsters' hit points somewhat to compensate if this is a problem, at least until the players catch up, tactically. I'd also suggest introducing The Monsters Know What They're Doing tactics for bosses and mini-bosses first, rather than suddenly having every bandit fight like a combat veteran.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 8940785, member: 11760"] Before buying The Monsters Know What They're Doing, I would flip through the blog. Keith Ammann does a good job of reverse engineering the sometimes baroque monster stats (pre-Monsters of the Multiverse) to say "this works in harmony with this and sets up doing that." If you followed his outline, your monsters will instantly become a lot tougher and, often, have a lot more personality. (The goblins are good in this regard, for instance.) In practice, your monsters will likely suddenly be a lot more effective than they were ahead of time, especially if your players are used to monsters being unoptimized. I would consider dropping the monsters' hit points somewhat to compensate if this is a problem, at least until the players catch up, tactically. I'd also suggest introducing The Monsters Know What They're Doing tactics for bosses and mini-bosses first, rather than suddenly having every bandit fight like a combat veteran. [/QUOTE]
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Best resources for more "interesting" monster fights?
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