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<blockquote data-quote="Jürgen Hubert" data-source="post: 1165832" data-attributes="member: 7177"><p>I second that.</p><p></p><p>Transhuman Space has no faster-than-light-drive, no alien life forms (apart from a few microbes on Europa), and no supernatural powers. Yet it probably has the widest range of possible character types of <em>any</em> RPG setting. You could play:</p><p></p><p>- An artificial intelligence.</p><p>- An uplifted dog, dolphin, octopus, elephant, or any of the other animals humanity has given the dubious gift of sapience.</p><p>- An elder statesman - 140 years old, still healthy thanks to modern medical technology, and fully intending to be around forever.</p><p>- A human upgrade - your parents made sure only the very best human genes made it into your DNA.</p><p>- One of the myriad variants of parahumans - your parents weren't willing to stop with merely <em>human</em> DNA. You might be stronger, faster, or even smarter than most ordinary humans - or perhaps you are adapted to a special environment, such as the arctic wastes, the oceans, the surface of Mars, or even Outer Space! And that only begins to scratch the surface - the Hyppolyta parahumans of Margaret Station, for example, can control their pregnancies and produce only female offspring, while rogue elements of the Transpacific Socialist Alliance are rumored to have created parahumans that would make the perfect docile citizens...</p><p>- A Ghost - a person whose brain has been cut into tiny slices and recreated as a software personality simulation. This entity is legally considered to be the same person as the original in most jurisdictions, and now, free of the limitations of the flesh, effectively immortal. But is that worth the price? You be the judge...</p><p>- A bioroid - an biological android assembled piece by piece in a bio-factory. Created to be slaves or servants, most have been conditioned to enjoy their station in life. But some of the older ones yearn to be free...</p><p></p><p>And all of these could reasonably be <em>in the same party</em>!</p><p></p><p></p><p>The author, David Pulver, says it best in his Designer's Notes:</p><p></p><p></p><p></p><p>Mission accomplished. And how!</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 1165832, member: 7177"] I second that. Transhuman Space has no faster-than-light-drive, no alien life forms (apart from a few microbes on Europa), and no supernatural powers. Yet it probably has the widest range of possible character types of [i]any[/i] RPG setting. You could play: - An artificial intelligence. - An uplifted dog, dolphin, octopus, elephant, or any of the other animals humanity has given the dubious gift of sapience. - An elder statesman - 140 years old, still healthy thanks to modern medical technology, and fully intending to be around forever. - A human upgrade - your parents made sure only the very best human genes made it into your DNA. - One of the myriad variants of parahumans - your parents weren't willing to stop with merely [i]human[/i] DNA. You might be stronger, faster, or even smarter than most ordinary humans - or perhaps you are adapted to a special environment, such as the arctic wastes, the oceans, the surface of Mars, or even Outer Space! And that only begins to scratch the surface - the Hyppolyta parahumans of Margaret Station, for example, can control their pregnancies and produce only female offspring, while rogue elements of the Transpacific Socialist Alliance are rumored to have created parahumans that would make the perfect docile citizens... - A Ghost - a person whose brain has been cut into tiny slices and recreated as a software personality simulation. This entity is legally considered to be the same person as the original in most jurisdictions, and now, free of the limitations of the flesh, effectively immortal. But is that worth the price? You be the judge... - A bioroid - an biological android assembled piece by piece in a bio-factory. Created to be slaves or servants, most have been conditioned to enjoy their station in life. But some of the older ones yearn to be free... And all of these could reasonably be [i]in the same party[/i]! The author, David Pulver, says it best in his Designer's Notes: Mission accomplished. And how! [/QUOTE]
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