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<blockquote data-quote="Nytmare" data-source="post: 6161263" data-attributes="member: 55178"><p>RIFTS - Great setting, horrible system. Post apocalyptic "and then the magic woke up" kind of world. In my opinion, the game is really only worthwhile when you limit things to a specific corner of the world, and not have things be a globe and dimension trotting madhouse. Rifts was one of the earliest rpgs to really run with the idea of having a single game world that tied all of their other rpg systems together. This could, at least in theory, lead to a game where your party consisted of a shuffled deck of a cybernetically enhanced Teenage Mutant Ninja Turtle, a psychic vampire Robotech pilot, a James Bond styled spy who was really a demon trained as a Jedi Knight, a generic cape and tights super hero, and a homeless guy.</p><p></p><p>Shadowrun - Great setting, though I don't know anything about the most recent overhaul to the system. This is another "and then the magic woke up" game, but this one is set in a more cyberpunky setting where the megacorporations run the world and the dragons run the megacorporations.</p><p></p><p>Durance - Good god I love this game. More of a group story time RPG than the traditional "Tell the GM what you want to do and the GM will tell you what dice to roll." The game is about running and surviving in a penal colony on an inhospitable prison planet.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 6161263, member: 55178"] RIFTS - Great setting, horrible system. Post apocalyptic "and then the magic woke up" kind of world. In my opinion, the game is really only worthwhile when you limit things to a specific corner of the world, and not have things be a globe and dimension trotting madhouse. Rifts was one of the earliest rpgs to really run with the idea of having a single game world that tied all of their other rpg systems together. This could, at least in theory, lead to a game where your party consisted of a shuffled deck of a cybernetically enhanced Teenage Mutant Ninja Turtle, a psychic vampire Robotech pilot, a James Bond styled spy who was really a demon trained as a Jedi Knight, a generic cape and tights super hero, and a homeless guy. Shadowrun - Great setting, though I don't know anything about the most recent overhaul to the system. This is another "and then the magic woke up" game, but this one is set in a more cyberpunky setting where the megacorporations run the world and the dragons run the megacorporations. Durance - Good god I love this game. More of a group story time RPG than the traditional "Tell the GM what you want to do and the GM will tell you what dice to roll." The game is about running and surviving in a penal colony on an inhospitable prison planet. [/QUOTE]
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