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<blockquote data-quote="Trickstergod" data-source="post: 2521476" data-attributes="member: 10825"><p>Am I the only one who thinks, that while it's fine and dandy for authors to pimp their work, there should be some preface about personal involvement in it? </p><p></p><p>Just saying. </p><p></p><p>Anyway - there's a number of good settings out there. </p><p></p><p>As others have stated, and I inevitably bring up in any Scarred Lands thread, Divine and the Defeated is probably the heart and soul of the Scarred Lands setting and one of the better pantheon books out there. The mechanics therein are shoddy; but if all you're interested in is the setting aspects, it's solid. Taking its cue from the Greek pantheon, it feels like the gods actually fit together rather than being the random hodge podge some settings deities are. </p><p></p><p>Midnight's also a great setting book. So long as dark and dreary's all right, Midnight's near about the best there is. A twisted take on Tolkien, it can't be recommended highly enough. </p><p></p><p>Eberron's also worth mentioning. I absolutely hated everything I heard about it in previews, but once I actually sat down and read the book I found myself proved wrong. It has more of a Renaissance fantasy feel to it than the typically more Medieval D&D, but it really is the world D&D has set up taken to a more logical conclusion. To a degree it exemplifies the d20 system, but the setting itself stands up quite well indeed. </p><p></p><p>Ravenloft also deserves mentioning. Just avoid the "3.5" Ravenloft Player's Handbook. Go for the Ravenloft Campaign Setting. They're essentially the same, but the Campaign Setting book doesn't have the screwy information plugged into the shoddy revision. Again, this is a dark setting. If that's a problem, avoid it. Where Midnight's more epic and Tolkien in nature, though, Ravenloft's more personal and closer to Shelley and Stoker. </p><p></p><p>If d20's less an issue and more D&D, 2nd edition's Planescape definitely needs recommending. Gaiman-esque, after a fashion.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 2521476, member: 10825"] Am I the only one who thinks, that while it's fine and dandy for authors to pimp their work, there should be some preface about personal involvement in it? Just saying. Anyway - there's a number of good settings out there. As others have stated, and I inevitably bring up in any Scarred Lands thread, Divine and the Defeated is probably the heart and soul of the Scarred Lands setting and one of the better pantheon books out there. The mechanics therein are shoddy; but if all you're interested in is the setting aspects, it's solid. Taking its cue from the Greek pantheon, it feels like the gods actually fit together rather than being the random hodge podge some settings deities are. Midnight's also a great setting book. So long as dark and dreary's all right, Midnight's near about the best there is. A twisted take on Tolkien, it can't be recommended highly enough. Eberron's also worth mentioning. I absolutely hated everything I heard about it in previews, but once I actually sat down and read the book I found myself proved wrong. It has more of a Renaissance fantasy feel to it than the typically more Medieval D&D, but it really is the world D&D has set up taken to a more logical conclusion. To a degree it exemplifies the d20 system, but the setting itself stands up quite well indeed. Ravenloft also deserves mentioning. Just avoid the "3.5" Ravenloft Player's Handbook. Go for the Ravenloft Campaign Setting. They're essentially the same, but the Campaign Setting book doesn't have the screwy information plugged into the shoddy revision. Again, this is a dark setting. If that's a problem, avoid it. Where Midnight's more epic and Tolkien in nature, though, Ravenloft's more personal and closer to Shelley and Stoker. If d20's less an issue and more D&D, 2nd edition's Planescape definitely needs recommending. Gaiman-esque, after a fashion. [/QUOTE]
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