Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Best system for a modern/super thriller?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 4974099" data-attributes="member: 19675"><p>Actually, that's essentially how you build equipment.</p><p></p><p>The books, however, will give you a broad variety of equipment already statted out (powers chosen, disads/mods applied, math done), saving you a lot of work. And it will all be standardized- that way, except for unique add-ons (like someone's flame aura or anti-evil aura), everyone's 2 handed sword will be the same. Everyone's .50 cal Desert Eagle will be the same. Everyone's bulletproof vest will be the same.</p><p></p><p>Overall, what UMA (and to a lesser extent, Ninja HERO) has that the base book doesn't is a MUCH larger list of martial arts maneuvers, new ways of using some of the stuff in the base book, a large section of martial arts styles actually assembled with maneuvers and associated skills, and a bunch of new martial arts weapons, also statted out.</p><p></p><p>In addition, it has a section on translating the info in that book into other systems...handy if you play any of those systems. Also handy if you can grasp your concept better in one of those systems and wish to retro-engineer your concept.</p><p></p><p>Dark Champions also gives you more equipment and gadgets, as well as some different takes on certain rules to represent a grittier game.</p><p></p><p>Fantasy HERO does likewise, but its main use will be having ready-made monsters, spells and racial package deals.</p><p></p><p>None are necessary- though I rarely play a heroic-level game without UMA- but they are handy in that they do a lot of work for you.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4974099, member: 19675"] Actually, that's essentially how you build equipment. The books, however, will give you a broad variety of equipment already statted out (powers chosen, disads/mods applied, math done), saving you a lot of work. And it will all be standardized- that way, except for unique add-ons (like someone's flame aura or anti-evil aura), everyone's 2 handed sword will be the same. Everyone's .50 cal Desert Eagle will be the same. Everyone's bulletproof vest will be the same. Overall, what UMA (and to a lesser extent, Ninja HERO) has that the base book doesn't is a MUCH larger list of martial arts maneuvers, new ways of using some of the stuff in the base book, a large section of martial arts styles actually assembled with maneuvers and associated skills, and a bunch of new martial arts weapons, also statted out. In addition, it has a section on translating the info in that book into other systems...handy if you play any of those systems. Also handy if you can grasp your concept better in one of those systems and wish to retro-engineer your concept. Dark Champions also gives you more equipment and gadgets, as well as some different takes on certain rules to represent a grittier game. Fantasy HERO does likewise, but its main use will be having ready-made monsters, spells and racial package deals. None are necessary- though I rarely play a heroic-level game without UMA- but they are handy in that they do a lot of work for you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Best system for a modern/super thriller?
Top