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Best System for a Silent Hill-like Horror Game?
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<blockquote data-quote="gamerprinter" data-source="post: 6244230" data-attributes="member: 50895"><p> <ul> <li data-xf-list-type="ul"></li> </ul><p></p><p>Personally I don't think the game system is the issue when trying to represent the horror game aspects you seek. All 3 issues, IME, regard the setting and/or adventure only, not the rules.</p><p></p><p>For example, my published setting, Kaidan the setting of Japanese horror is designed for Pathfinder rules, however magic works differently (some spells don't work at all), death is final, leading to reincarnation and no chance for raise dead/resurrection, healing magic is somewhat inhibited and undead are stronger and more resiliant. Powerful undead rulers represent all parts of government, defended by extremely loyal samurai forces, ninja operatives and monstrous defenders.</p><p></p><p>In the 3 part mini campaign arc set in Kaidan, the Curse of the Golden Spear, while all 3 are highly rated horror adventures, the 3rd adventure especially, Dark Path, is built around phobias - darkness, claustrophobic conditions, spiders and other creepy crawlies.</p><p></p><p>Basically you can use any rules set to run your game, adding specific subsystems to serve your particular needs can make your situation doable, but as stated every issue is solved with the setting itself, not the ruleset.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6244230, member: 50895"] [LIST] [/LIST] Personally I don't think the game system is the issue when trying to represent the horror game aspects you seek. All 3 issues, IME, regard the setting and/or adventure only, not the rules. For example, my published setting, Kaidan the setting of Japanese horror is designed for Pathfinder rules, however magic works differently (some spells don't work at all), death is final, leading to reincarnation and no chance for raise dead/resurrection, healing magic is somewhat inhibited and undead are stronger and more resiliant. Powerful undead rulers represent all parts of government, defended by extremely loyal samurai forces, ninja operatives and monstrous defenders. In the 3 part mini campaign arc set in Kaidan, the Curse of the Golden Spear, while all 3 are highly rated horror adventures, the 3rd adventure especially, Dark Path, is built around phobias - darkness, claustrophobic conditions, spiders and other creepy crawlies. Basically you can use any rules set to run your game, adding specific subsystems to serve your particular needs can make your situation doable, but as stated every issue is solved with the setting itself, not the ruleset. [/QUOTE]
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