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Best System for a Silent Hill-like Horror Game?
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<blockquote data-quote="Imaculata" data-source="post: 6778958" data-attributes="member: 6801286"><p>This is only true on the surface. Manifesting the dark corners of the human mind, and that of the main characters, is only the outward appearance of the game. But there is a deeper much darker layer, which intentionally messes with the mind of the player. It is this aspect, which most gamers do not even notice (but it does affect them on a subconscious level) that is vital to getting the mood right in a Silent Hill game. </p><p></p><p>This is most noticeable in Silent Hill 2, where sometimes doors disappear that were there before, and how sentences disappear from a letter in your inventory. The game is constantly changed on purpose, to create a nightmarish feeling, where the player is deliberately driven a bit mad. This is especially takes root if you have been playing the game late at night. </p><p></p><p>It is interesting to note that there was a case in the Netherlands of a man who thought that he was stuck inside Silent Hill, and he attacked the nurses of the hospital that he was hospitalized in. And while this man was probably completely out of his mind, this does not entirely surprise me. Silent Hill is a game designed to mess with your head. It is a tall order to recreate that in a table top game, but Call of Cthulhu would certainly be the right system to do it with. So don't be too quick to dismiss it.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 6778958, member: 6801286"] This is only true on the surface. Manifesting the dark corners of the human mind, and that of the main characters, is only the outward appearance of the game. But there is a deeper much darker layer, which intentionally messes with the mind of the player. It is this aspect, which most gamers do not even notice (but it does affect them on a subconscious level) that is vital to getting the mood right in a Silent Hill game. This is most noticeable in Silent Hill 2, where sometimes doors disappear that were there before, and how sentences disappear from a letter in your inventory. The game is constantly changed on purpose, to create a nightmarish feeling, where the player is deliberately driven a bit mad. This is especially takes root if you have been playing the game late at night. It is interesting to note that there was a case in the Netherlands of a man who thought that he was stuck inside Silent Hill, and he attacked the nurses of the hospital that he was hospitalized in. And while this man was probably completely out of his mind, this does not entirely surprise me. Silent Hill is a game designed to mess with your head. It is a tall order to recreate that in a table top game, but Call of Cthulhu would certainly be the right system to do it with. So don't be too quick to dismiss it. [/QUOTE]
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Best System for a Silent Hill-like Horror Game?
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