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Best Take on d20 Modern Wealth System?
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<blockquote data-quote="Nahat Anoj" data-source="post: 3407444" data-attributes="member: 25075"><p>Many small press games have used more abstract takes on tracking wealth and resources. The most notable one IMO is the Donjon system. Basically, when you buy items you roll a wealth check against the purchase difficulty. The wealth check consists of a character's Charisma (basically) + Wealth points wagered + any relevant skill. If the character wins, he gets the item and loses the wealth points he wagered. If the character loses, he doesn't get the item and can't go back to that seller until his wealth increases (or he does a favor for the shop owner, or other circumstance). However, the character doesn't lose his wagered points.</p><p></p><p>I think such a system kind of splits the difference between the coin-based economy of D&D and the wealth check system of d20 Modern. It handles character wealth and treasure abstractly, but it has a more easy to see (IMO) useable resource component. I don't know if someone has converted the system from Donjon over to d20/D&D, but if they did it sounds like you would make a Charisma skill check (probably Diplomacy, although I could see making a new skill for this) and wealth point would add ranks to your skill check.</p></blockquote><p></p>
[QUOTE="Nahat Anoj, post: 3407444, member: 25075"] Many small press games have used more abstract takes on tracking wealth and resources. The most notable one IMO is the Donjon system. Basically, when you buy items you roll a wealth check against the purchase difficulty. The wealth check consists of a character's Charisma (basically) + Wealth points wagered + any relevant skill. If the character wins, he gets the item and loses the wealth points he wagered. If the character loses, he doesn't get the item and can't go back to that seller until his wealth increases (or he does a favor for the shop owner, or other circumstance). However, the character doesn't lose his wagered points. I think such a system kind of splits the difference between the coin-based economy of D&D and the wealth check system of d20 Modern. It handles character wealth and treasure abstractly, but it has a more easy to see (IMO) useable resource component. I don't know if someone has converted the system from Donjon over to d20/D&D, but if they did it sounds like you would make a Charisma skill check (probably Diplomacy, although I could see making a new skill for this) and wealth point would add ranks to your skill check. [/QUOTE]
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