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General Tabletop Discussion
*Pathfinder & Starfinder
Best Two Combat Feats for a Level 1 Human Rogue?
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<blockquote data-quote="silentspace" data-source="post: 1331912" data-attributes="member: 14316"><p>Others have suggested the Dodge, Mobility, Spring Attack with polearm route. A first level human fighter with Dodge, Mobility, Spring Attack and a polearm kicks butt. I don't see going that route with a rogue though.</p><p></p><p>Two Weapon Defense is better than Dodge, since it applies to every opponent, not just one.</p><p></p><p>Tumble is just as good if not better than Mobility, even at low levels.</p><p></p><p>Spring Attack is less useful if you get surprise and win initiative. You can charge in the surprise round, then attack and tumble away in the first round. (Actually, I'm more likely to full attack with TWF in the first round, but some play more cautiously.) So Spring Attack wouldn't become useful until the second or third round of combat.</p></blockquote><p></p>
[QUOTE="silentspace, post: 1331912, member: 14316"] Others have suggested the Dodge, Mobility, Spring Attack with polearm route. A first level human fighter with Dodge, Mobility, Spring Attack and a polearm kicks butt. I don't see going that route with a rogue though. Two Weapon Defense is better than Dodge, since it applies to every opponent, not just one. Tumble is just as good if not better than Mobility, even at low levels. Spring Attack is less useful if you get surprise and win initiative. You can charge in the surprise round, then attack and tumble away in the first round. (Actually, I'm more likely to full attack with TWF in the first round, but some play more cautiously.) So Spring Attack wouldn't become useful until the second or third round of combat. [/QUOTE]
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Best Two Combat Feats for a Level 1 Human Rogue?
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