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General Tabletop Discussion
*Dungeons & Dragons
Best VTT for the most players?
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<blockquote data-quote="Oofta" data-source="post: 7971262" data-attributes="member: 6801845"><p>Yeah, I think next game all the action is going to happen on one dark and stormy night. In part just so I can try out the lighting. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Actually testing it out though, it shows how far people can really see with darkvision. Unless you have a huge map or there's something blocking line of site they just see everything anyway.</p><p></p><p>I've been doing complex maps in other tools. I've used Campaign Cartographer off and on for years but there's tools like donjon to generate random maps and even Paint.net would be better for the simple stuff I want to do.</p><p></p><p>One other tool I'm finding handy is <a href="http://rolladvantage.com/tokenstamp/" target="_blank">Token Stamp 2</a></p></blockquote><p></p>
[QUOTE="Oofta, post: 7971262, member: 6801845"] Yeah, I think next game all the action is going to happen on one dark and stormy night. In part just so I can try out the lighting. :) Actually testing it out though, it shows how far people can really see with darkvision. Unless you have a huge map or there's something blocking line of site they just see everything anyway. I've been doing complex maps in other tools. I've used Campaign Cartographer off and on for years but there's tools like donjon to generate random maps and even Paint.net would be better for the simple stuff I want to do. One other tool I'm finding handy is [URL="http://rolladvantage.com/tokenstamp/"]Token Stamp 2[/URL] [/QUOTE]
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