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General Tabletop Discussion
*Dungeons & Dragons
Best VTT for the most players?
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<blockquote data-quote="Ovinomancer" data-source="post: 7975218" data-attributes="member: 16814"><p>Huh? The ability to be able to select the default behavior of new tokens through global settings is indicative of a controlling GM? Or, my choice to not show nameplates is controlling? If you have enough tokens in close proximity, nameplates on each clutter the screen, sometimes overlapping other tokens or bleeding through walls be ause they float below the token. I prefer showing only a few nameplates because it reduces clutter -- I create unique tokens for unique NPCs and monsters and am free with information to compensate. So you can't possibly mean I'm controlling because that makes no sense. That leaves the former option, that being abke to set defaults how you want is controlling, but I just can't follow your point here.</p><p></p><p>And the default setting for everything is "off," so not sure what you're assuming the default playstyle is. </p><p></p><p></p><p></p><p>You can add custom macros and attributes directly to a character sheet. This is, in fact, the easiest way to port macros between games -- crossload the character sheet.</p><p></p><p>The underlying reason there aren't easily customized sheets is due to compendium compatibility. The drag and drop of compendium items like spells, equipment, and class abilities/feats means that character sheets need to have somewhat complex coding. </p><p></p><p>If it bothers you so much, though, there are many other fine VTT products. I suggest you shop around. This isn't snarky, it's an honest suggestion -- you shouldn't have to put up with a hobby tool that frustrates you.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7975218, member: 16814"] Huh? The ability to be able to select the default behavior of new tokens through global settings is indicative of a controlling GM? Or, my choice to not show nameplates is controlling? If you have enough tokens in close proximity, nameplates on each clutter the screen, sometimes overlapping other tokens or bleeding through walls be ause they float below the token. I prefer showing only a few nameplates because it reduces clutter -- I create unique tokens for unique NPCs and monsters and am free with information to compensate. So you can't possibly mean I'm controlling because that makes no sense. That leaves the former option, that being abke to set defaults how you want is controlling, but I just can't follow your point here. And the default setting for everything is "off," so not sure what you're assuming the default playstyle is. You can add custom macros and attributes directly to a character sheet. This is, in fact, the easiest way to port macros between games -- crossload the character sheet. The underlying reason there aren't easily customized sheets is due to compendium compatibility. The drag and drop of compendium items like spells, equipment, and class abilities/feats means that character sheets need to have somewhat complex coding. If it bothers you so much, though, there are many other fine VTT products. I suggest you shop around. This isn't snarky, it's an honest suggestion -- you shouldn't have to put up with a hobby tool that frustrates you. [/QUOTE]
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Best VTT for the most players?
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