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Best way to kill a dragon?
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<blockquote data-quote="Jeremy" data-source="post: 290830" data-attributes="member: 4036"><p><strong>Gargantuan Dragon (Fire)</strong></p><p><strong>Hit Dice:</strong> 34d12+306 <strong>(527 hp)</strong></p><p><strong>Initiative:</strong> +4</p><p><strong>Speed:</strong> 40 ft, fly 200 ft (clumsy)</p><p><strong>AC:</strong> 39 (-4 size, +33 natural)</p><p><strong>Attacks:</strong> Bite +47 melee, 2 claws +42 melee, 2 wings +42 melee, tail slap +42 melee</p><p><strong>Damage:</strong> Bite 4d6+17, claw 2d8+8, wing 2d6+8, tail slap 2d8+25</p><p><strong>Face/Reach:</strong> 20 ft by 40 ft / 15 ft</p><p><strong>Special Attacks:</strong> Breath weapon, locate object, other spell-like abilities, frightful presence</p><p><strong>Special Qualities:</strong> Fire subtype, immunities, DR 15/+2, blindsight, keen senses, <strong>SR 28</strong></p><p><strong>Saves:</strong> Fort <strong>+28</strong>, Ref +19, Will +28</p><p><strong>Abilities:</strong> Str 44, Dex 10, Con 29, Int 25, Wis 29, Cha 25</p><p><strong>Skills:</strong> Bluff +41, Concentration +43, Diplomacy +41, Escape Artist +34, Knowledge (arcana, geography, history, religion) +41, <strong>Listen +45</strong>, Scry +41, Search +41, Sense Motive +43, Spellcraft +41, Spot +45</p><p><strong>Feats:</strong> Hover, Flyby Attack, Power Attack, Cleave, Snatch, Improved Initiative, Quicken Spell-Like Ability, Large and In-Charge, Wingover</p><p></p><p>--------------------------------------------------------------------------------</p><p><strong>Challenge Rating:</strong> 22</p><p><strong>Alignment:</strong> Always chaotic evil</p><p></p><p><em>SA–</em>Breath Weapon (Su): Cone of fire, 60 feet long, every 1d4 rounds; damage <strong>20d10, Reflex half DC 36.</strong></p><p><em>SA–</em>Frightful Presence (Ex): Dragons can unsettle foes with their mere presence. This ability takes effect automatically (radius 300 ft) whenever the dragon attacks, charges, or flies overhead. A potentially affected creature (one with less than 34 HD) that succeeds at a Will save (DC 34) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with more than 5 HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of other dragons.</p><p><em>SA–</em>Locate Object (Sp): This dragon can locate object 10/day as the spell of the same name.</p><p><em>SA–</em>Other Spell-Like Abilities: 3/day - suggestion; 1/day: eyebite.</p><p><em>SQ–</em>Immunities (Ex): Immune to sleep, paralysis.</p><p><em>SQ–</em>Blindsight (Ex): Dragons can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibrations and other environmental clues); this dragon's range is <strong>300 feet</strong>.</p><p><em>SQ–</em>Keen Senses (Ex): Dragons can see four times as well as humans in low-light conditions and twice as well in normal light. They also have darkvision (range 1000 feet).</p><p><em>SQ–</em>Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.</p><p><em>Spells Known</em> (cast 6/8/8/8/7/7/7/5; as a level 15 sorcerer): <em>0–detect magic, resistance, detect poison, read magic, dancing lights, ghost sound, mage hand, open/close, mending; 1–<strong>endure elements, mage armor</strong>, divine favor, cure light wounds, <strong>shield</strong>; 2–<strong>bull's strength, cat's grace</strong>, blur, <strong>endurance</strong>, fog cloud; 3–<strong>haste</strong>, dispel magic, <strong>protection from elements</strong>, slow; 4–spell immunity, dimension door, improved invisibility, <strong>detect scrying</strong>; 5–cloudkill, righteous might, dominate person, <strong>teleport</strong>; 6–<strong>heal, greater dispelling</strong>, harm; 7–<strong>spell turning</strong>, destruction.</em></p></blockquote><p></p>
[QUOTE="Jeremy, post: 290830, member: 4036"] [b]Gargantuan Dragon (Fire)[/b] [b]Hit Dice:[/b] 34d12+306 [b](527 hp)[/b] [b]Initiative:[/b] +4 [b]Speed:[/b] 40 ft, fly 200 ft (clumsy) [b]AC:[/b] 39 (-4 size, +33 natural) [b]Attacks:[/b] Bite +47 melee, 2 claws +42 melee, 2 wings +42 melee, tail slap +42 melee [b]Damage:[/b] Bite 4d6+17, claw 2d8+8, wing 2d6+8, tail slap 2d8+25 [b]Face/Reach:[/b] 20 ft by 40 ft / 15 ft [b]Special Attacks:[/b] Breath weapon, locate object, other spell-like abilities, frightful presence [b]Special Qualities:[/b] Fire subtype, immunities, DR 15/+2, blindsight, keen senses, [b]SR 28[/b] [b]Saves:[/b] Fort [b]+28[/b], Ref +19, Will +28 [b]Abilities:[/b] Str 44, Dex 10, Con 29, Int 25, Wis 29, Cha 25 [b]Skills:[/b] Bluff +41, Concentration +43, Diplomacy +41, Escape Artist +34, Knowledge (arcana, geography, history, religion) +41, [b]Listen +45[/b], Scry +41, Search +41, Sense Motive +43, Spellcraft +41, Spot +45 [b]Feats:[/b] Hover, Flyby Attack, Power Attack, Cleave, Snatch, Improved Initiative, Quicken Spell-Like Ability, Large and In-Charge, Wingover -------------------------------------------------------------------------------- [b]Challenge Rating:[/b] 22 [b]Alignment:[/b] Always chaotic evil [i]SA–[/i]Breath Weapon (Su): Cone of fire, 60 feet long, every 1d4 rounds; damage [b]20d10, Reflex half DC 36.[/b] [i]SA–[/i]Frightful Presence (Ex): Dragons can unsettle foes with their mere presence. This ability takes effect automatically (radius 300 ft) whenever the dragon attacks, charges, or flies overhead. A potentially affected creature (one with less than 34 HD) that succeeds at a Will save (DC 34) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with more than 5 HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of other dragons. [i]SA–[/i]Locate Object (Sp): This dragon can locate object 10/day as the spell of the same name. [i]SA–[/i]Other Spell-Like Abilities: 3/day - suggestion; 1/day: eyebite. [i]SQ–[/i]Immunities (Ex): Immune to sleep, paralysis. [i]SQ–[/i]Blindsight (Ex): Dragons can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibrations and other environmental clues); this dragon's range is [b]300 feet[/b]. [i]SQ–[/i]Keen Senses (Ex): Dragons can see four times as well as humans in low-light conditions and twice as well in normal light. They also have darkvision (range 1000 feet). [i]SQ–[/i]Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save. [i]Spells Known[/i] (cast 6/8/8/8/7/7/7/5; as a level 15 sorcerer): [i]0–detect magic, resistance, detect poison, read magic, dancing lights, ghost sound, mage hand, open/close, mending; 1–[b]endure elements, mage armor[/b], divine favor, cure light wounds, [b]shield[/b]; 2–[b]bull's strength, cat's grace[/b], blur, [b]endurance[/b], fog cloud; 3–[b]haste[/b], dispel magic, [b]protection from elements[/b], slow; 4–spell immunity, dimension door, improved invisibility, [b]detect scrying[/b]; 5–cloudkill, righteous might, dominate person, [b]teleport[/b]; 6–[b]heal, greater dispelling[/b], harm; 7–[b]spell turning[/b], destruction.[/i] [/QUOTE]
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