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Best way to play online?
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<blockquote data-quote="DanMcS" data-source="post: 1299912" data-attributes="member: 6530"><p>Wow, playing online by voice, that's nifty, I've never even tried it. I recall toying with some voice-over-IP software years ago, the sound quality sucked, but I was a broke freshman in college and it didn't cost long-distance, so we used it a bit. I imagine the quality is somewhat better now.</p><p></p><p>All my online play has been by IRC, play-by-post, and play-by-email. By-IRC is probably closest to what you're talking about, since it's realtime.</p><p></p><p>Realtime is occasionally a pain, since you all have to be online simultaneously, but since it's a previously-existing group you've neatly skipped that step, it should be easy to arrange.</p><p></p><p>In addition to your communications medium, you'll need some kind of collaborative space; either a website you can throw a bunch of files onto, and send out URLs to players as they become relevant, or some kind of shared whiteboard software.</p><p></p><p><a href="http://www.webrpg.com/gamesystem/index.phtml" target="_blank">WebRPG</a> was one of the first RPG-specific internet software tools for online play, and used to be pretty good, but I haven't tried it in years. It's supposed to mimic a tabletopish environ for a game, that might be part of what you need.</p></blockquote><p></p>
[QUOTE="DanMcS, post: 1299912, member: 6530"] Wow, playing online by voice, that's nifty, I've never even tried it. I recall toying with some voice-over-IP software years ago, the sound quality sucked, but I was a broke freshman in college and it didn't cost long-distance, so we used it a bit. I imagine the quality is somewhat better now. All my online play has been by IRC, play-by-post, and play-by-email. By-IRC is probably closest to what you're talking about, since it's realtime. Realtime is occasionally a pain, since you all have to be online simultaneously, but since it's a previously-existing group you've neatly skipped that step, it should be easy to arrange. In addition to your communications medium, you'll need some kind of collaborative space; either a website you can throw a bunch of files onto, and send out URLs to players as they become relevant, or some kind of shared whiteboard software. [url=http://www.webrpg.com/gamesystem/index.phtml]WebRPG[/url] was one of the first RPG-specific internet software tools for online play, and used to be pretty good, but I haven't tried it in years. It's supposed to mimic a tabletopish environ for a game, that might be part of what you need. [/QUOTE]
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