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Best weapon for an avenger
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<blockquote data-quote="Garthanos" data-source="post: 4955711" data-attributes="member: 82504"><p>50/50 computation is a baseline which you can then differentiate either direction from.... If your party has a lot of characters able to buff your to hit a boost to to hit is even less useful and if your party has a lot of characters able to buff your damage to hit is more useful. The circumstance of your game will shift things around quite a bit.</p><p></p><p>Generally as average damage goes up... the value of it goes down... and as average to hit goes up the value of it goes down. The presence/frequency of minions... will nullify the usefulness of boosted damage.</p><p></p><p>When looking at the Avenger the poster needs to realize the numbers are dramatically different than they are used to looking at <strong>it is so normal that to hit is a lot better that people assume it always is... and for the Avenger that just isnt so... damage edges out to hit in many circumstances. </strong>How often you run in to enemies with high armor class and low hit points will also shift value.</p><p></p><p>A power attack for Avengers is almost always a solid trade... (except the resources to qualify for it are pretty darn high). </p><p></p><p>Understanding the situations under which it changes is important.l</p><p>The base damage getting higher over the course of there career and general relative defenses of monsters getting higher over the course of the characters careers .. makes the statement less true as the character levels... and yep being able to retrain means weapon choice can be a bit ... as you say moot.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4955711, member: 82504"] 50/50 computation is a baseline which you can then differentiate either direction from.... If your party has a lot of characters able to buff your to hit a boost to to hit is even less useful and if your party has a lot of characters able to buff your damage to hit is more useful. The circumstance of your game will shift things around quite a bit. Generally as average damage goes up... the value of it goes down... and as average to hit goes up the value of it goes down. The presence/frequency of minions... will nullify the usefulness of boosted damage. When looking at the Avenger the poster needs to realize the numbers are dramatically different than they are used to looking at [B]it is so normal that to hit is a lot better that people assume it always is... and for the Avenger that just isnt so... damage edges out to hit in many circumstances. [/B]How often you run in to enemies with high armor class and low hit points will also shift value. A power attack for Avengers is almost always a solid trade... (except the resources to qualify for it are pretty darn high). Understanding the situations under which it changes is important.l The base damage getting higher over the course of there career and general relative defenses of monsters getting higher over the course of the characters careers .. makes the statement less true as the character levels... and yep being able to retrain means weapon choice can be a bit ... as you say moot. [/QUOTE]
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Best weapon for an avenger
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