Bestiary of Loerem

PhoenixFour

First Post
More than 120 creatures are detailed in this sourcebook for Sovereign Stone and the d20 System. Insects, marine life, and desert-dwellers are all detailed within by Dark Sun co-creator Timothy Brown and envisioned by the extraordinary illustrator, Andy Hopp. Also included are details on the two most fearsome creatures in all of Loerem, the elemental dragons and the mighty bahk!
 

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This is not a playtest review.

Bestiary Of Loerem is a collection of creatures for Sovereign Press' Sovereign Stone campaign setting.

Bestiary Of Loerem is a 224-page hardback book coming in at $29.95, fairly good value for a book of this type and size. Font size and margins are fairly good, whilst there is quite a lot of white space, particularly around the art. The art itself is all mono, and ranges from poor to good, mostly good. The artist, Andy Hopp, manages to capture animals and animal-like creatures well, but humanoid features not so well. Luckily 3/4 of the creatures have animalistic features. The external art by Elmore is up to his usual standard, though I don't quite know how the bahk attacking the dragon got into the air. Writing style is reasonable and editing is average with regular minor errors.

The book begins by offering the caveat that the creatures within should be used sparingly in a Sovereign Stone campaign. The different creature types are discussed in relation to Loerem, the Sovereign Stone campaign world. Here we learn dragons are elemental in nature and much smaller than normal (max. 50 feet in fact); fey, giants and shapechangers are but legendary creatures; oozes, undead and vermin are creatures of the Void; and the origin of Outsiders is unknown by the population of Loerem (there are none in this book). Subtypes are also discussed in relation to the alternative elemental magic of Lorem, and a new quality 'Tainted By Void' is given.

Most of the creatures are given a two-page spread, and most of these have the text on one page and a full page graphic on the other. Many of the drawings also include a brief overview of the creature underneath in large font. The bestiary covers nearly 100 different creatures. Although there are creatures from most of the different creature types, well over half come from the creature types of Beast, Plant, and Magical Beast. This gives a very naturalistic feel to the spread of creatures. This feel is enhanced by the fact that over half the creatures are CR 3 or less, and (excluding those creatures that have varying CRs dependent on age - chamber oak, bahk and dragons) there are less than a handful of creatures who have a CR higher than 10.

Two larger sections at the end concentrate on the dragons of Loerem, and bahk (monstrous magic-hunting humanoids who have dragons as ancient enemies). Dragons have a particularly interesting slant, being born as humanoids, and some never make the magical transformation to dragonhood. Dragons are elemental beings - air, earth, fire, and water subtypes are possible - each has a secondary element to them as well. Three dragon NPCs are given - for example, Visaritus is a 1st-level Barbarian/1st-level Rogue/6th-level Stalker as well as a CR 18 Huge Earth/Water Dragon. The final section on Bahk outlines this strange race of magic-craving humanoids. They are treated in some ways the same as dragons as far as statistics go, with different sets of abilities and other stats for young, adolescent, adult, old, and ancient bahk.

The slot in the ecosystem of each creature is well thought through and decriptions often give explanations of feeding habits, and the uses of parts or by-products from the creature before turning briefly to its combat abilities. Again, this was particularly effective for the plants, animals, beasts and magical beasts that dominate the book.

Conclusion:
In line with its title, this book is much more a bestiary than a monster manual. It has a very different atmosphere than other books offering new creatures, and may disappoint those looking for combat-orientated monsters to throw at high-level parties. The creatures in here are more subtle, more naturalistic, and reflect the authors attempt to set these creatures within a 'realistic' campaign setting. Though there are frequent references to Loerem and other aspects of the Sovereign Stone campaign setting, many of the creatures found within would not be too difficult to adapt to other campaign settings, but the book is most useful to those wanting to or already playing a Sovereign Stone campaign.

I found many of the creatures to be thought-provoking and resonant with the attempts of the authors to provide creatures within a logical setting. I would have liked to see a table of the creatures by CR, by type, and by habitat, to make it easier to choose appropriate monsters when developing an adventure. In line with the Sovereign Stone Campaign rules, there are no alignments shown for any of the creatures, and GMs will have to make alignment choices for each creature if being used outside the campaign setting.
 

Do you think the book would be a better value if the art was made smaller and the book was released as a soft cover at a lower price?

I must admit that I am very leery of a book where every monster described gets a full page picture. That makes half the book fluff in effect.
 

For me personaly, I found that the art was, well, not up to a lot of industry standards and that there needed to be more variety in artists. In going with a naturalist theme, art should've included illustrations of creatures interiors, as well as lairs, maps, and other goodies.

I found that the book, lacking alignment and when noted, spells for standard D&D, not of Soverign Stone, as well as class equvalents, makes this book not an ideal choice for a GM looking for a 'generic' monster manual. For a Soverign Stone GM though, the book is a no-brainer.
 

I totally disagree with the comments made above about the art in this book. In my opinion, The Bestiary of Loerem has some of the most original, detailed art out there today. I do agree that it could have used more images of lairs and other goodies, but the book is about monsters and these monsters look really good.

I applaud Sovereign Press for choosing to go with one artist on this book (with the exception of a few Elmore drawings at the end). It lends a degree of consistency and sophistication lacking in many other products. I feel that Andy Hopp was the perfect choice. His style is fresh and original. And before you ask, no I don't know him and he didn't pay me to write this post.

The graphic design of the book does leave something to be desired. I agree that there was too much white space and a lot of small clipping and typesetting errors, and the whole thing was printed too dark. I saw some of the original drawings for this book at GenCon and they are beautiful. A lot of detail was lost because the book was printed so darkly.
 

By Steven Creech, Exec. Chairman d20 Magazine Rack

Sizing Up the Target
Bestiary of Loerem is a collection of creatures for the Sovereign Stone setting. This 224-page harcover book is written by Timothy Brown, Christopher Coyle, and Jamie Chambers and published by Sovereign Press. It carries a retail price of $29.95 and features artwork from the talented Andy Hopp and Larry Elmore.

First Blood
Bestiary of Loerem contains 95 new creatures that represent more than just monsters; they are the ecology of Loerem. Each entry is presented in the "standard" monster format you are accustomed to seeing with one exception, there is no listing for alignment. Another "missing" aspect is the lack of spell-lke abilities for any creature. The last two sections cover the dragons of Loerem and a new creture capable of ging toe-to-toe with a dragon, the bhak.

Critical Hits
One of the strengths of this book is that it provides GMs with cretures suitable to fit an ecology and not just be a collection of monsters. Many of these creatures rely on poison as a defensive (or offensive) mechanism. Another plus to the book is a fairly extensive offering of monstrous plants to throw at unsuspecting players.

Critical Misses
The lack of alignment may be considered a hinderance to some GMS. However, considering the type and nature of most of the creatures, it would likely be best to go with a neutral alignment. The artwork would have been better, in my opinion, had the illustrations been done in full color rather than black and white. I think not having a color illustration for each entry hurts the overall effect of a monster book.

Coup de Grace
Bestiary of Loerem is a hidden jewel among the many different monster books available. It will be ideal for GMs who adventure in Loerem or run a homebrew campaign. As I said earlier, these cretures are designed to fit an ecology rather than random insertion into a dungeon. While it's not the quality of Privateer's Monsternomicon, it certainly stands on its own and is a worthy addition to any GM's library.

To see the graded evaluation of this product, go to Fast Tracks at www.d20zines.com.
 

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