Cwen
Elven Bard 8 Arcane Archer 7
Medium Size Humanoid
HD: 8d6+7d8+30 = 110(rounded remaining .5 up)
Init: +6 (+6 dex)
Speed: 30
AC: 23 (+5 armor, +6 dex, +2 deflection)
Attacks: +3 holy mighty +4 composite longbow (+4 arrows) 29/24/19 or 27/22/17/27 + 2 if Point Blank range
Damage: 1d8 + 9 + 2d6(if evil) +1d6(Fire/Cold/or Sonic) + 1 if Point Blank range
F/R: 5x5/5
Special Abilities: Bardic music, Bardic knowledge, Spells, Enchant Arrow +4, Imbue Arrow, Seeker Arrow, Phase Arrow
Saves: F: 9 R: 17 W: 8
Abilities: Str 18 Dex 23 Con 14 Int 16 Wis 10 Cha 24
Skills(Rank/total): Perform 17/34, UMD 11/18, Craft(Bow) 17/20, Hide 17/33, MS 17/33, Diplomacy 11/18, Disguise 11/18, Gather Info 11/18, Concentration 17/19, Ride 7/13
Feats: Martial(Composite Longbow - Free), Point Blank Shot, Precise Shot, Focus(Composite Longbow), Rapid Shot, Mounted Combat, Mounted Archery
Bardic Music Inspire Courage, Countersong, Fascinate, Inspire Confidence, Suggestion, Inspire Greatness
Bardic Knowledge: +11
Languages: Elven, Common, Draconic, Orc, Goblin
Spells: Known: 6/4/4/3 Cast Base: 3/5/5/3 Save: 17/18/19/20
0

res, Read Magic, Mending, Light, Detect Magic, Flare
1:Grease, Cure Light Wounds, Ventriloquism, Protection from Evil
2:Blindness/Deafness, Darkness, Invisibility, Levitate
3:Bestow Curse, Haste, Displacement
Equipment already decided:
+3 holy mighty +4 composite longbow 50000 + mighty bow
Armored +5 Bracers of Archery 35200
Boots of Elvenkind 2000
Elven cloak of charisma + 4 20000
Gloves of Dexterity + 4 16000
Ring of Sustenance 2500
Lyre of Perform(+10 perform) 4000 + masterwork Lyre
+4 Belt of Giant Strength 16000
+2 Amulet of Health 4000
+2 Ring of Protection 8000
Total: 157700
Normal Items
Light War Horse 150
Military Saddle 20
2 Saddlebags 8
Masterwork Lute(for above) 100
+4 Mighty Composite Bow(for above) 600
Silk Rope 10
Sack .1
Bedroll .1
Courtier Outfit 30
Travelers Outfit free - wearing
Rations x4 2
Spell Comp Pouch 5
2 Waterskins 2
Total - 158620
Cash on hand 130 PP 80 GP
Special Item: Quiver: Produces up to 10 arrows per round. Arrows are magic equal to 1/5th the archers level and can be either Flaming, Shock, or Frost.