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<blockquote data-quote="Jemal" data-source="post: 638957" data-attributes="member: 9026"><p>OOC:  I'll post a new thread every day you wake up (IC) and in that thread I'll give you your XP and anything else relevant that you wouldn't know yourselves how to handle (Any disease/poison effects, whether drained levels are permanent, etc.. And yes most of that stuff can and probably will happen to you.  Lucky you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin    :D"  data-smilie="8"data-shortname=":D" /> )</p><p></p><p>Unfortunately that new thread won't be coming for a little while... You are holed up in their dining room, after all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink    ;)"  data-smilie="2"data-shortname=";)" /></p><p></p><p>Oh, 1 more thing.  I'ld suggest taking rings of sustenance into account when setting watch.  Sulli, Cwen, and Elentari are up for watches 2 and 3 b/c they only needed to sleep for the first watch.  They also don't require food/drink. (But they can eat/drink if they feel like it)</p><p>That means that Sulli, Cwen, Elentari, and Elentari are on watches 2 and three, along with whoever's supposed to be there.</p><p></p><p>IC: </p><p>Before you settle down for the 'night', Solveig tries her hand at dispelling the door, but even the mighty magics she has been granted by Pelor pale against the wards this 'ancient one' has placed.  All with spellcraft who are within the room when the spells go off recognize after the second dispell that one of the wards is set up to automatically counter the spell 'Dispell Magic'.</p><p></p><p>Once they decide to go to sleep Golem says to Amy and Sabin "I do not require rest of any kind, I will guard this corridor while you rest."  With that he walks over to the corridor the clanging is coming from, and stands in front of it looking down the corridor.</p><p></p><p>The first watch passes with no change, but less than an hour after Gloom and Solveig get up they (and the three short-sleepers) hear the clanging come to an end.  Maybe half an hour later the Golem says something that only Sulli understands. "There are beings approaching."  The rest of you soon soon get the meaning, though, as you hear footsteps aproaching, and then a shout in giant(for Sulli: "INTRUDER!") as something catches sight of Golem.</p><p></p><p>OOC To all : Your spells won't have returned until 8 hours sleep unless you've been wearing a Ring of Sustenance (And even then Amy and Corlon have only had just over an hours worth of sleep).  So except for Sulli, Cwen, and Elentari, you'll be fighting as if your characters haven't rested yet. Sulli, Cwen, Elentari: 15 HP healed and any spells restored to full.</p></blockquote><p></p>
[QUOTE="Jemal, post: 638957, member: 9026"] OOC: I'll post a new thread every day you wake up (IC) and in that thread I'll give you your XP and anything else relevant that you wouldn't know yourselves how to handle (Any disease/poison effects, whether drained levels are permanent, etc.. And yes most of that stuff can and probably will happen to you. Lucky you. :D ) Unfortunately that new thread won't be coming for a little while... You are holed up in their dining room, after all. ;) Oh, 1 more thing. I'ld suggest taking rings of sustenance into account when setting watch. Sulli, Cwen, and Elentari are up for watches 2 and 3 b/c they only needed to sleep for the first watch. They also don't require food/drink. (But they can eat/drink if they feel like it) That means that Sulli, Cwen, Elentari, and Elentari are on watches 2 and three, along with whoever's supposed to be there. IC: Before you settle down for the 'night', Solveig tries her hand at dispelling the door, but even the mighty magics she has been granted by Pelor pale against the wards this 'ancient one' has placed. All with spellcraft who are within the room when the spells go off recognize after the second dispell that one of the wards is set up to automatically counter the spell 'Dispell Magic'. Once they decide to go to sleep Golem says to Amy and Sabin "I do not require rest of any kind, I will guard this corridor while you rest." With that he walks over to the corridor the clanging is coming from, and stands in front of it looking down the corridor. The first watch passes with no change, but less than an hour after Gloom and Solveig get up they (and the three short-sleepers) hear the clanging come to an end. Maybe half an hour later the Golem says something that only Sulli understands. "There are beings approaching." The rest of you soon soon get the meaning, though, as you hear footsteps aproaching, and then a shout in giant(for Sulli: "INTRUDER!") as something catches sight of Golem. OOC To all : Your spells won't have returned until 8 hours sleep unless you've been wearing a Ring of Sustenance (And even then Amy and Corlon have only had just over an hours worth of sleep). So except for Sulli, Cwen, and Elentari, you'll be fighting as if your characters haven't rested yet. Sulli, Cwen, Elentari: 15 HP healed and any spells restored to full. [/QUOTE]
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