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Beta Random Dungeon Generator at dxContent.com
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<blockquote data-quote="Wheelmanforhire" data-source="post: 5720150" data-attributes="member: 6680624"><p>New improvements to the Beta Random Dungeon Generator - Your previously selected options are remembered each time your run the generator allowing for quicker variations to be generated. </p><p> </p><p>FYI - the "Complexity" option has been renamed to "Simplicity". A low simplicity score will yield almost every part of the map to be filled with a random tile, while a complexity of 10 will make minor modifications to the base selected floorplan style. "Shape" has been renamed to "Floorplan" and a new base floorplan (intersecting hallways) has been added.</p></blockquote><p></p>
[QUOTE="Wheelmanforhire, post: 5720150, member: 6680624"] New improvements to the Beta Random Dungeon Generator - Your previously selected options are remembered each time your run the generator allowing for quicker variations to be generated. FYI - the "Complexity" option has been renamed to "Simplicity". A low simplicity score will yield almost every part of the map to be filled with a random tile, while a complexity of 10 will make minor modifications to the base selected floorplan style. "Shape" has been renamed to "Floorplan" and a new base floorplan (intersecting hallways) has been added. [/QUOTE]
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